commit | 876099e5e7305332b0eed7f5bf64927b21905766 | [log] [tgz] |
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author | colincross <ccross@android.com> | Thu Jul 18 15:18:22 2019 -0700 |
committer | GitHub <noreply@github.com> | Thu Jul 18 15:18:22 2019 -0700 |
tree | 2c3cf0c6173f1ad72de1571578ff28ff2094de14 | |
parent | 72ab2b4c9569bdd6b87a90c5dbf4719e638770a0 [diff] | |
parent | 0e112a8b97b9eec59cf8bab812658558ea9fc716 [diff] |
Merge pull request #258 from colincross/console Revert "Put the primary builder into the console pool"
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.