commit | 24950f8ad4b13d5d739889e39ecea95a7b6ffbf5 | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Thu Dec 10 12:42:34 2015 -0800 |
committer | Dan Willemsen <dwillemsen@google.com> | Thu Dec 10 12:42:34 2015 -0800 |
tree | 2fb64d165aa8cd05e79f88238eddb69dccde25ab | |
parent | a60c366614ac22e9399c8ad51c7815b2ee5ff852 [diff] | |
parent | eb97a6e7a1afa6d4817545bec3304e906ecc35f7 [diff] |
Merge remote-tracking branch 'aosp/upstream'
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.