commit | bfeb5df158e87f64d36b658d1c05a5452eadcfd9 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Apr 12 15:19:55 2016 -0700 |
committer | colincross <github@colincross.com> | Tue Apr 12 15:19:55 2016 -0700 |
tree | dfb7898284331aa19041560b39cda75b334fa8b5 | |
parent | 97f6b9b61d01c9feca29ac4cf61624372aab5c98 [diff] | |
parent | f1875466fc0f5dda2a5da38f872c74101a29176e [diff] |
Merge pull request #98 from colincross/deptag Add dependency tags, clone all modules after mutators, support AddInterVariantDependency
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.