commit | bd0f6c3488daaf5c2be9eca9bce5edbe23494503 | [log] [tgz] |
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author | Jaewoong Jung <jungjw@google.com> | Tue May 28 13:16:20 2019 -0700 |
committer | Jaewoong Jung <jungjw@google.com> | Wed Jun 05 16:52:47 2019 -0700 |
tree | 82ce6330f75851b385fa406c66b7c7ef3b79cac3 | |
parent | e263995312448bdba1f48760e0c1a7c5b4b0ff3b [diff] |
Skip mutated struct properties in bpdoc. This change fixes a bug where the `blueprint:mutated` tag was ignored when used for struct or interface properties. It also fixes a dormant ExcludeByTag func bug. Test: m soong_docs, properties_test.go, bpdoc_test.go Change-Id: I926de2aa203ec552ced897174e9b78e817701a7d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.