commit | bb7ecb7fb34b7daeb85042907d27337baed20676 | [log] [tgz] |
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author | Dan Willemsen <dwillemsen@google.com> | Mon Jun 15 10:21:56 2020 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Mon Jun 15 10:32:10 2020 -0700 |
tree | 42b153446fa5738ba189933aacbb80435c334c1b | |
parent | fe2fa04c306f40bea8682c372f35ae17b3f5a928 [diff] |
Use github actions instead of travis Change-Id: I8a03ca383c53bbcacc403cb954fc2ec2af8fe33d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.