tag | b576c6d6fcc65a2303a8b3a1de2d92cc4c665928 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Oct 02 11:11:34 2017 -0700 |
object | 4fcacd3d193f1e1dfb0f5a9e818dd895eca45427 |
Android 8.0.0 Release 15 (OPR3.170623.008)
commit | 4fcacd3d193f1e1dfb0f5a9e818dd895eca45427 | [log] [tgz] |
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author | gitbuildkicker <android-build@google.com> | Thu Apr 13 00:07:19 2017 -0700 |
committer | gitbuildkicker <android-build@google.com> | Thu Apr 13 00:07:19 2017 -0700 |
tree | b34cf4c404fa7fb15eba9c97fd0de2a49e27f6c1 | |
parent | 5c5174672beffba1815e382a306bdf82ca3e5b68 [diff] | |
parent | a2b45f7a6ed9144affef2c8e712eb10713793af5 [diff] |
merge in oc-release history after reset to oc-dev
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.