commit | 888b21f87bd38233c868eb07d7d74b474e73e3f0 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Thu Sep 29 15:49:14 2016 -0700 |
committer | GitHub <noreply@github.com> | Thu Sep 29 15:49:14 2016 -0700 |
tree | 4a5806d21bb81a273a4aa7f843a0da04d6cbfb44 | |
parent | f5909d9cb5e309886007c4720f6b3d344cf0a479 [diff] | |
parent | 41ca49ff91e2c7beb4d39b44ee6131aad7bb4106 [diff] |
Merge pull request #124 from colincross/escape Add proptools functions to escape strings
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.