commit | a4c074bc2502e60366f43f4cca21509a344849a1 | [log] [tgz] |
---|---|---|
author | Lukacs T. Berki <lberki@google.com> | Thu Mar 18 10:03:39 2021 +0100 |
committer | Lukacs T. Berki <lberki@google.com> | Thu Mar 18 10:03:39 2021 +0100 |
tree | 49a94174e1b467742d8d6f25d863fb4862972b7a | |
parent | 07a91f072c8e8c78b21f792a6f40f038ae22945f [diff] |
Add comment about what -N -l does. This was added in aosp/1642084 and I forgot to address a comment. Test: "m nothing". Change-Id: I0fd2f2e8eeaa5b316cf19c3b426f708f2587e60f
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.