commit | a4cc6837db1f8c5a27544fad8bcabe7b4f542b30 | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Mon Mar 25 15:04:17 2019 -0700 |
committer | Colin Cross <ccross@android.com> | Mon May 20 14:57:31 2019 -0700 |
tree | 90352ac10059cb69d5fc69e85271c987a81fcfce | |
parent | 19ef680bc46cdd26055fd3112776bba77c6e6292 [diff] |
Add more pathtools.Match test cases Add some more test cases for pathtools.Match before making signficant changes to it. Test: glob_test.go Change-Id: I2eeb5ebf03fb645a2053852a1a9f4e368d22084a
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.