commit | ba03162726b8a4e19893925f3ab687269efdf49d | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Wed Mar 06 14:32:00 2019 -0800 |
committer | Colin Cross <ccross@android.com> | Wed Mar 06 14:32:07 2019 -0800 |
tree | f3dc11476bb5e8fa9476c9bbed170ea900a970ab | |
parent | d8000d21a919a4087f23d8a2df97a5f5ad67679d [diff] | |
parent | a9df65135910b587d20fcca22b330d492c20cf05 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master * aosp/upstream: Add PropertyIndexesWithTag Test: m checkbuild Change-Id: I9a0268603f8040fc3133819ed46c45f396551073
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.