commit | 7ae25b01acce73808766959133b3c9aa338b58b6 | [log] [tgz] |
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author | Joe Onorato <joeo@google.com> | Thu Oct 08 16:23:53 2020 -0700 |
committer | Joe Onorato <joeo@google.com> | Thu Oct 08 16:23:53 2020 -0700 |
tree | 9133dfefcaaaebc91d7d290b8aec4e0bc17aa12a | |
parent | e0118ca809f8c533c3c6423585545360c88ed4da [diff] |
Refactor OWNERS in platform/build/blueprint Change-Id: I2b8fc09bbc02b1d8dfe8f8b4b4cd71ad502aa5b9
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.