commit | 616c278b70c654f57890cf134f1726ffcdd73d8c | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Fri Jul 14 08:16:00 2017 -0700 |
committer | Colin Cross <ccross@android.com> | Fri Jul 14 08:16:00 2017 -0700 |
tree | 690866936c3114c504e593e2aba51e08cc6b4fd4 | |
parent | 5f303b9ee87aac7a1fe66b0a8081fb95f8c02604 [diff] |
Add . and / to MockFs Add the final directory to MockFs so that Exists() on . and / returns true. Test: java_test.go Change-Id: I1320f4f267ee6b6a7dbf1132630df306602e84d8
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.