commit | 5fa3f89f2cc180d223aee468e3a1298604f01d25 | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Tue Oct 17 21:58:53 2017 -0700 |
committer | GitHub <noreply@github.com> | Tue Oct 17 21:58:53 2017 -0700 |
tree | 7104c65eff8c700f87f7caee61563eabcc034ba6 | |
parent | 957b96b1aecd4acd73c5a8671a00e5a2b1f62114 [diff] | |
parent | 7311337d4cb79ba92c7fa4e5e371bf9da8e8e97f [diff] |
Merge pull request #177 from colincross/docs Fix property documentation bugs
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.