commit | 5dd43cf9b45297d5b337308411c5085f5059b866 | [log] [tgz] |
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author | Jooyung Han <jooyung@google.com> | Thu Sep 05 15:48:27 2019 +0900 |
committer | Jooyung Han <jooyung@google.com> | Thu Sep 05 18:10:37 2019 +0900 |
tree | c0b7970a5d9cf3e255d0d0fda0fd9ee3bd0637c1 | |
parent | a0b59d9d29018aa259bd6590cbf8652cd44be265 [diff] |
Fix checkCalledFromInit This function checks if it is called from init() by looking into callers. By the way, it may fail when init() is inlined. To fix this, CallersFrames() is used to translate PCs into symbolic information accounting for inlined functions. Test: go test ./... Change-Id: I18b3c3ffdaf71f775e3522c87607aec5df7b09c5
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.