commit | 2068e08a2c5c2d7db345f2a46c85509aebcfdf88 | [log] [tgz] |
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author | Liz Kammer <eakammer@google.com> | Mon Oct 05 14:47:47 2020 -0700 |
committer | Liz Kammer <eakammer@google.com> | Mon Oct 05 14:55:16 2020 -0700 |
tree | 07db4cbf9373def9478fd9199b1fa1b753995d69 | |
parent | a10477e361dab523e85ffcd7e6f9dc62a8369cf1 [diff] |
Correct bug in generating anonymous nested props Some anonymous nested properties are missing from property structs, since setting the property to anonymous is to allow future filtering, there is no issue if we cannot find the struct. test: go bpdoc tests test: m soong_docs
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.