commit | a0b59d9d29018aa259bd6590cbf8652cd44be265 | [log] [tgz] |
---|---|---|
author | colincross <ccross@android.com> | Fri Aug 09 12:53:48 2019 -0700 |
committer | GitHub <noreply@github.com> | Fri Aug 09 12:53:48 2019 -0700 |
tree | ef537fae44e68fb8c6d3fb848876eb8c27152fcb | |
parent | 876099e5e7305332b0eed7f5bf64927b21905766 [diff] | |
parent | 1e2e56dc624bd93845288d803be588c597f0bd6f [diff] |
Merge pull request #259 from colincross/default_dependency_variation Add SetDefaultDependencyVariation
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.