blob: 26df7fafa0e55b394908e0ef247ee0fd54c72f96 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <stdint.h>
#include <assert.h>
/*
* Works like memmove(), except:
* - if all arguments are at least 32-bit aligned, we guarantee that we
* will use operations that preserve atomicity of 32-bit values
* - if not, we guarantee atomicity of 16-bit values
*
* If all three arguments are not at least 16-bit aligned, the behavior
* of this function is undefined. (We could remove this restriction by
* testing for unaligned values and punting to memmove(), but that's
* not currently useful.)
*
* TODO: add loop for 64-bit alignment
* TODO: use __builtin_prefetch
* TODO: write an ARM-optimized version
*/
void _memmove_words(void* dest, const void* src, size_t n)
{
assert((((uintptr_t) dest | (uintptr_t) src | n) & 0x01) == 0);
char* d = (char*) dest;
const char* s = (const char*) src;
size_t copyCount;
/*
* If the source and destination pointers are the same, this is
* an expensive no-op. Testing for an empty move now allows us
* to skip a check later.
*/
if (n == 0 || d == s)
return;
/*
* Determine if the source and destination buffers will overlap if
* we copy data forward (i.e. *dest++ = *src++).
*
* It's okay if the destination buffer starts before the source and
* there is some overlap, because the reader is always ahead of the
* writer.
*/
if (__builtin_expect((d < s) || ((size_t)(d - s) >= n), 1)) {
/*
* Copy forward. We prefer 32-bit loads and stores even for 16-bit
* data, so sort that out.
*/
if ((((uintptr_t) d | (uintptr_t) s) & 0x03) != 0) {
/*
* Not 32-bit aligned. Two possibilities:
* (1) Congruent, we can align to 32-bit by copying one 16-bit val
* (2) Non-congruent, we can do one of:
* a. copy whole buffer as a series of 16-bit values
* b. load/store 32 bits, using shifts to ensure alignment
* c. just copy the as 32-bit values and assume the CPU
* will do a reasonable job
*
* We're currently using (a), which is suboptimal.
*/
if ((((uintptr_t) d ^ (uintptr_t) s) & 0x03) != 0) {
copyCount = n;
} else {
copyCount = 2;
}
n -= copyCount;
copyCount /= sizeof(uint16_t);
while (copyCount--) {
*(uint16_t*)d = *(uint16_t*)s;
d += sizeof(uint16_t);
s += sizeof(uint16_t);
}
}
/*
* Copy 32-bit aligned words.
*/
copyCount = n / sizeof(uint32_t);
while (copyCount--) {
*(uint32_t*)d = *(uint32_t*)s;
d += sizeof(uint32_t);
s += sizeof(uint32_t);
}
/*
* Check for leftovers. Either we finished exactly, or we have
* one remaining 16-bit chunk.
*/
if ((n & 0x02) != 0) {
*(uint16_t*)d = *(uint16_t*)s;
}
} else {
/*
* Copy backward, starting at the end.
*/
d += n;
s += n;
if ((((uintptr_t) d | (uintptr_t) s) & 0x03) != 0) {
/* try for 32-bit alignment */
if ((((uintptr_t) d ^ (uintptr_t) s) & 0x03) != 0) {
copyCount = n;
} else {
copyCount = 2;
}
n -= copyCount;
copyCount /= sizeof(uint16_t);
while (copyCount--) {
d -= sizeof(uint16_t);
s -= sizeof(uint16_t);
*(uint16_t*)d = *(uint16_t*)s;
}
}
/* copy 32-bit aligned words */
copyCount = n / sizeof(uint32_t);
while (copyCount--) {
d -= sizeof(uint32_t);
s -= sizeof(uint32_t);
*(uint32_t*)d = *(uint32_t*)s;
}
/* copy leftovers */
if ((n & 0x02) != 0) {
d -= sizeof(uint16_t);
s -= sizeof(uint16_t);
*(uint16_t*)d = *(uint16_t*)s;
}
}
}