|author||Dimitry Ivanov <firstname.lastname@example.org>||Wed Apr 19 11:28:16 2017 -0700|
|committer||android-build-team Robot <email@example.com>||Thu Jun 08 18:14:02 2017 +0000|
linker: remove link from external library on unload When unloading library make sure the soinfo_link to parent from linked external libraries is removed as well. Bug: 36104177 Bug: http://b/37433850 Test: manual Merged-In: I601b54144acecac54744805b38313c46045c54cb Change-Id: I601b54144acecac54744805b38313c46045c54cb (cherry picked from commit 6fa537f8cbfc9aa48e322e8080e56a408c158292)
The C library. Stuff like
The math library. Traditionally Unix systems kept stuff like
cos(3) in a separate library to save space in the days before shared libraries.
The dynamic linker interface library. This is actually just a bunch of stubs that the dynamic linker replaces with pointers to its own implementation at runtime. This is where stuff like
The C++ ABI support functions. The C++ compiler doesn't know how to implement thread-safe static initialization and the like, so it just calls functions that are supplied by the system. Stuff like
__cxa_pure_virtual live here.
The dynamic linker. When you run a dynamically-linked executable, its ELF file has a
DT_INTERP entry that says “use the following program to start me”. On Android, that‘s either
linker64 (depending on whether it’s a 32-bit or 64-bit executable). It's responsible for loading the ELF executable into memory and resolving references to symbols (so that when your code tries to jump to
fopen(3), say, it lands in the right place).
tests/ directory contains unit tests. Roughly arranged as one file per publicly-exported header file.
benchmarks/ directory contains benchmarks.
Adding a system call usually involves:
As mentioned above, this is currently a two-step process:
This is fully automated:
If you make a change that is likely to have a wide effect on the tree (such as a libc header change), you should run
make checkbuild. A regular
make will not build the entire tree; just the minimum number of projects that are required for the device. Tests, additional developer tools, and various other modules will not be built. Note that
make checkbuild will not be complete either, as
make tests covers a few additional modules, but generally speaking
make checkbuild is enough.
The tests are all built from the tests/ directory.
$ mma $ adb sync $ adb shell /data/nativetest/bionic-unit-tests/bionic-unit-tests32 $ adb shell \ /data/nativetest/bionic-unit-tests-static/bionic-unit-tests-static32 # Only for 64-bit targets $ adb shell /data/nativetest/bionic-unit-tests/bionic-unit-tests64 $ adb shell \ /data/nativetest/bionic-unit-tests-static/bionic-unit-tests-static64
The host tests require that you have
lunched either an x86 or x86_64 target.
$ mma $ mm bionic-unit-tests-run-on-host32 $ mm bionic-unit-tests-run-on-host64 # For 64-bit *targets* only.
As a way to check that our tests do in fact test the correct behavior (and not just the behavior we think is correct), it is possible to run the tests against the host's glibc. The executables are already in your path.
$ mma $ bionic-unit-tests-glibc32 $ bionic-unit-tests-glibc64
For either host or target coverage, you must first:
$ export NATIVE_COVERAGE=true
$ mma $ adb sync $ adb shell \ GCOV_PREFIX=/data/local/tmp/gcov \ GCOV_PREFIX_STRIP=`echo $ANDROID_BUILD_TOP | grep -o / | wc -l` \ /data/nativetest/bionic-unit-tests/bionic-unit-tests32 $ acov
acov will pull all coverage information from the device, push it to the right directories, run
lcov, and open the coverage report in your browser.
First, build and run the host tests as usual (see above).
$ croot $ lcov -c -d $ANDROID_PRODUCT_OUT -o coverage.info $ genhtml -o covreport coverage.info # or lcov --list coverage.info
The coverage report is now available at
This probably belongs in the NDK documentation rather than here, but these are the known ABI bugs in LP32:
time_t is 32-bit. http://b/5819737
off_t is 32-bit. There is
off64_t, but no
_FILE_OFFSET_BITS support. Many of the
off64_t functions are missing in older releases, and stdio uses 32-bit offsets, so there's no way to fully implement
sigset_t is too small on ARM and x86 (but correct on MIPS), so support for real-time signals is broken. http://b/5828899