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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_SRC_COMPILER_COMPILER_IR_H_
#define ART_SRC_COMPILER_COMPILER_IR_H_
#include "codegen/Optimizer.h"
#include "CompilerUtility.h"
#include <vector>
#include "oat_compilation_unit.h"
namespace art {
#define SLOW_FIELD_PATH (cUnit->enableDebug & (1 << kDebugSlowFieldPath))
#define SLOW_INVOKE_PATH (cUnit->enableDebug & (1 << kDebugSlowInvokePath))
#define SLOW_STRING_PATH (cUnit->enableDebug & (1 << kDebugSlowStringPath))
#define SLOW_TYPE_PATH (cUnit->enableDebug & (1 << kDebugSlowTypePath))
#define EXERCISE_SLOWEST_FIELD_PATH (cUnit->enableDebug & \
(1 << kDebugSlowestFieldPath))
#define EXERCISE_SLOWEST_STRING_PATH (cUnit->enableDebug & \
(1 << kDebugSlowestStringPath))
#define EXERCISE_RESOLVE_METHOD (cUnit->enableDebug & \
(1 << kDebugExerciseResolveMethod))
enum RegisterClass {
kCoreReg,
kFPReg,
kAnyReg,
};
enum RegLocationType {
kLocDalvikFrame = 0, // Normal Dalvik register
kLocPhysReg,
kLocCompilerTemp,
};
struct PromotionMap {
RegLocationType coreLocation:3;
u1 coreReg;
RegLocationType fpLocation:3;
u1 fpReg;
bool firstInPair;
};
struct RegLocation {
RegLocationType location:3;
unsigned wide:1;
unsigned defined:1; // Do we know the type?
unsigned fp:1; // Floating point?
unsigned core:1; // Non-floating point?
unsigned highWord:1; // High word of pair?
unsigned home:1; // Does this represent the home location?
u1 lowReg; // First physical register
u1 highReg; // 2nd physical register (if wide)
int32_t sRegLow; // SSA name for low Dalvik word
};
struct CompilerTemp {
int sReg;
ArenaBitVector* bv;
};
/*
* Data structure tracking the mapping between a Dalvik register (pair) and a
* native register (pair). The idea is to reuse the previously loaded value
* if possible, otherwise to keep the value in a native register as long as
* possible.
*/
struct RegisterInfo {
int reg; // Reg number
bool inUse; // Has it been allocated?
bool isTemp; // Can allocate as temp?
bool pair; // Part of a register pair?
int partner; // If pair, other reg of pair
bool live; // Is there an associated SSA name?
bool dirty; // If live, is it dirty?
int sReg; // Name of live value
struct LIR *defStart; // Starting inst in last def sequence
struct LIR *defEnd; // Ending inst in last def sequence
};
struct RegisterPool {
int numCoreRegs;
RegisterInfo *coreRegs;
int nextCoreReg;
int numFPRegs;
RegisterInfo *FPRegs;
int nextFPReg;
};
#define INVALID_SREG (-1)
#define INVALID_VREG (0xFFFFU)
#define INVALID_REG (0xFF)
#define INVALID_OFFSET (-1)
/* SSA encodings for special registers */
#define SSA_METHOD_BASEREG (-1)
/* First compiler temp basereg, grows smaller */
#define SSA_CTEMP_BASEREG (-2)
/*
* Some code patterns cause the generation of excessively large
* methods - in particular initialization sequences. There isn't much
* benefit in optimizing these methods, and the cost can be very high.
* We attempt to identify these cases, and avoid performing most dataflow
* analysis. Two thresholds are used - one for known initializers and one
* for everything else.
*/
#define MANY_BLOCKS_INITIALIZER 1000 /* Threshold for switching dataflow off */
#define MANY_BLOCKS 4000 /* Non-initializer threshold */
enum BBType {
kEntryBlock,
kDalvikByteCode,
kExitBlock,
kExceptionHandling,
kCatchEntry,
};
/* Utility macros to traverse the LIR list */
#define NEXT_LIR(lir) (lir->next)
#define PREV_LIR(lir) (lir->prev)
#define NEXT_LIR_LVALUE(lir) (lir)->next
#define PREV_LIR_LVALUE(lir) (lir)->prev
struct LIR {
int offset; // Offset of this instruction
int dalvikOffset; // Offset of Dalvik opcode
struct LIR* next;
struct LIR* prev;
struct LIR* target;
int opcode;
int operands[5]; // [0..4] = [dest, src1, src2, extra, extra2]
struct {
bool isNop:1; // LIR is optimized away
bool pcRelFixup:1; // May need pc-relative fixup
unsigned int age:4; // default is 0, set lazily by the optimizer
unsigned int size:5; // in bytes
unsigned int unused:21;
} flags;
int aliasInfo; // For Dalvik register & litpool disambiguation
u8 useMask; // Resource mask for use
u8 defMask; // Resource mask for def
};
enum ExtendedMIROpcode {
kMirOpFirst = kNumPackedOpcodes,
kMirOpPhi = kMirOpFirst,
kMirOpNullNRangeUpCheck,
kMirOpNullNRangeDownCheck,
kMirOpLowerBound,
kMirOpCopy,
kMirOpLast,
};
struct SSARepresentation;
enum MIROptimizationFlagPositons {
kMIRIgnoreNullCheck = 0,
kMIRNullCheckOnly,
kMIRIgnoreRangeCheck,
kMIRRangeCheckOnly,
kMIRInlined, // Invoke is inlined (ie dead)
kMIRInlinedPred, // Invoke is inlined via prediction
kMIRCallee, // Instruction is inlined from callee
kMIRIgnoreSuspendCheck,
kMIRDup,
};
#define MIR_IGNORE_NULL_CHECK (1 << kMIRIgnoreNullCheck)
#define MIR_NULL_CHECK_ONLY (1 << kMIRNullCheckOnly)
#define MIR_IGNORE_RANGE_CHECK (1 << kMIRIgnoreRangeCheck)
#define MIR_RANGE_CHECK_ONLY (1 << kMIRRangeCheckOnly)
#define MIR_INLINED (1 << kMIRInlined)
#define MIR_INLINED_PRED (1 << kMIRInlinedPred)
#define MIR_CALLEE (1 << kMIRCallee)
#define MIR_IGNORE_SUSPEND_CHECK (1 << kMIRIgnoreSuspendCheck)
#define MIR_DUP (1 << kMIRDup)
struct CallsiteInfo {
const char* classDescriptor;
Object* classLoader;
const Method* method;
LIR* misPredBranchOver;
};
struct MIR {
DecodedInstruction dalvikInsn;
unsigned int width;
unsigned int offset;
struct MIR* prev;
struct MIR* next;
struct SSARepresentation* ssaRep;
int optimizationFlags;
int seqNum;
union {
// Used by the inlined insn from the callee to find the mother method
const Method* calleeMethod;
// Used by the inlined invoke to find the class and method pointers
CallsiteInfo* callsiteInfo;
// Used to quickly locate all Phi opcodes
struct MIR* phiNext;
} meta;
};
struct BasicBlockDataFlow;
/* For successorBlockList */
enum BlockListType {
kNotUsed = 0,
kCatch,
kPackedSwitch,
kSparseSwitch,
};
struct BasicBlock {
int id;
int dfsId;
bool visited;
bool hidden;
bool catchEntry;
bool fallThroughTarget; // Reached via fallthrough
unsigned int startOffset;
const Method* containingMethod; // For blocks from the callee
BBType blockType;
bool needFallThroughBranch; // For blocks ended due to length limit
bool isFallThroughFromInvoke; // True means the block needs alignment
MIR* firstMIRInsn;
MIR* lastMIRInsn;
struct BasicBlock* fallThrough;
struct BasicBlock* taken;
struct BasicBlock* iDom; // Immediate dominator
struct BasicBlockDataFlow* dataFlowInfo;
GrowableList* predecessors;
ArenaBitVector* dominators;
ArenaBitVector* iDominated; // Set nodes being immediately dominated
ArenaBitVector* domFrontier; // Dominance frontier
struct { // For one-to-many successors like
BlockListType blockListType; // switch and exception handling
GrowableList blocks;
} successorBlockList;
};
/*
* The "blocks" field in "successorBlockList" points to an array of
* elements with the type "SuccessorBlockInfo".
* For catch blocks, key is type index for the exception.
* For swtich blocks, key is the case value.
*/
struct SuccessorBlockInfo {
BasicBlock* block;
int key;
};
struct LoopAnalysis;
struct RegisterPool;
struct ArenaMemBlock;
struct Memstats;
enum AssemblerStatus {
kSuccess,
kRetryAll,
kRetryHalve
};
#define NOTVISITED (-1)
struct CompilationUnit {
int numInsts;
int numBlocks;
GrowableList blockList;
Compiler* compiler; // Compiler driving this compiler
ClassLinker* class_linker; // Linker to resolve fields and methods
const DexFile* dex_file; // DexFile containing the method being compiled
DexCache* dex_cache; // DexFile's corresponding cache
const ClassLoader* class_loader; // compiling method's class loader
uint32_t method_idx; // compiling method's index into method_ids of DexFile
const DexFile::CodeItem* code_item; // compiling method's DexFile code_item
uint32_t access_flags; // compiling method's access flags
const char* shorty; // compiling method's shorty
LIR* firstLIRInsn;
LIR* lastLIRInsn;
LIR* literalList; // Constants
LIR* classPointerList; // Relocatable
int numClassPointers;
LIR* chainCellOffsetLIR;
uint32_t disableOpt; // optControlVector flags
uint32_t enableDebug; // debugControlVector flags
int headerSize; // bytes before the first code ptr
int dataOffset; // starting offset of literal pool
int totalSize; // header + code size
AssemblerStatus assemblerStatus; // Success or fix and retry
int assemblerRetries;
std::vector<uint8_t> codeBuffer;
std::vector<uint32_t> mappingTable;
std::vector<uint16_t> coreVmapTable;
std::vector<uint16_t> fpVmapTable;
bool genDebugger; // Generate code for debugger
bool printMe;
bool hasClassLiterals; // Contains class ptrs used as literals
bool hasLoop; // Contains a loop
bool hasInvoke; // Contains an invoke instruction
bool heapMemOp; // Mark mem ops for self verification
bool usesLinkRegister; // For self-verification only
bool methodTraceSupport; // For TraceView profiling
struct RegisterPool* regPool;
int optRound; // round number to tell an LIR's age
InstructionSet instructionSet;
/* Number of total regs used in the whole cUnit after SSA transformation */
int numSSARegs;
/* Map SSA reg i to the base virtual register/subscript */
GrowableList* ssaBaseVRegs;
GrowableList* ssaSubscripts;
/* The following are new data structures to support SSA representations */
/* Map original Dalvik virtual reg i to the current SSA name */
int* vRegToSSAMap; // length == method->registersSize
int* SSALastDefs; // length == method->registersSize
ArenaBitVector* isConstantV; // length == numSSAReg
int* constantValues; // length == numSSAReg
int* phiAliasMap; // length == numSSAReg
MIR* phiList;
/* Map SSA names to location */
RegLocation* regLocation;
int sequenceNumber;
/* Keep track of Dalvik vReg to physical register mappings */
PromotionMap* promotionMap;
/* SSA name for Method* */
int methodSReg;
/*
* Set to the Dalvik PC of the switch instruction if it has more than
* MAX_CHAINED_SWITCH_CASES cases.
*/
const u2* switchOverflowPad;
int numReachableBlocks;
int numDalvikRegisters; // method->registersSize
BasicBlock* entryBlock;
BasicBlock* exitBlock;
BasicBlock* curBlock;
BasicBlock* nextCodegenBlock; // for extended trace codegen
GrowableList dfsOrder;
GrowableList dfsPostOrder;
GrowableList domPostOrderTraversal;
GrowableList throwLaunchpads;
GrowableList suspendLaunchpads;
GrowableList compilerTemps;
int* iDomList;
ArenaBitVector* tryBlockAddr;
ArenaBitVector** defBlockMatrix; // numDalvikRegister x numBlocks
ArenaBitVector* tempBlockV;
ArenaBitVector* tempDalvikRegisterV;
ArenaBitVector* tempSSARegisterV; // numSSARegs
bool printSSANames;
void* blockLabelList;
bool quitLoopMode; // cold path/complex bytecode
int preservedRegsUsed; // How many callee save regs used
/*
* Frame layout details.
* NOTE: for debug support it will be necessary to add a structure
* to map the Dalvik virtual registers to the promoted registers.
* NOTE: "num" fields are in 4-byte words, "Size" and "Offset" in bytes.
*/
int numIns;
int numOuts;
int numRegs; // Unlike numDalvikRegisters, does not include ins
int numCoreSpills;
int numFPSpills;
int numCompilerTemps;
int frameSize;
unsigned int coreSpillMask;
unsigned int fpSpillMask;
unsigned int attrs;
/*
* CLEANUP/RESTRUCTURE: The code generation utilities don't have a built-in
* mechanism to propagate the original Dalvik opcode address to the
* associated generated instructions. For the trace compiler, this wasn't
* necessary because the interpreter handled all throws and debugging
* requests. For now we'll handle this by placing the Dalvik offset
* in the CompilationUnit struct before codegen for each instruction.
* The low-level LIR creation utilites will pull it from here. Should
* be rewritten.
*/
int currentDalvikOffset;
GrowableList switchTables;
GrowableList fillArrayData;
const u2* insns;
u4 insnsSize;
bool disableDataflow; // Skip dataflow analysis if possible
std::map<unsigned int, BasicBlock*> blockMap; // findBlock lookup cache
std::map<unsigned int, LIR*> boundaryMap; // boundary lookup cache
int defCount; // Used to estimate number of SSA names
std::string* compilerMethodMatch;
bool compilerFlipMatch;
struct ArenaMemBlock* arenaHead;
struct ArenaMemBlock* currentArena;
int numArenaBlocks;
struct Memstats* mstats;
#ifndef NDEBUG
/*
* Sanity checking for the register temp tracking. The same ssa
* name should never be associated with one temp register per
* instruction compilation.
*/
int liveSReg;
#endif
};
enum OpSize {
kWord,
kLong,
kSingle,
kDouble,
kUnsignedHalf,
kSignedHalf,
kUnsignedByte,
kSignedByte,
};
enum OpKind {
kOpMov,
kOpMvn,
kOpCmp,
kOpLsl,
kOpLsr,
kOpAsr,
kOpRor,
kOpNot,
kOpAnd,
kOpOr,
kOpXor,
kOpNeg,
kOpAdd,
kOpAdc,
kOpSub,
kOpSbc,
kOpRsub,
kOpMul,
kOpDiv,
kOpRem,
kOpBic,
kOpCmn,
kOpTst,
kOpBkpt,
kOpBlx,
kOpPush,
kOpPop,
kOp2Char,
kOp2Short,
kOp2Byte,
kOpCondBr,
kOpUncondBr,
kOpBx,
kOpInvalid,
};
std::ostream& operator<<(std::ostream& os, const OpKind& kind);
enum ConditionCode {
kCondEq, // equal
kCondNe, // not equal
kCondCs, // carry set (unsigned less than)
kCondUlt = kCondCs,
kCondCc, // carry clear (unsigned greater than or same)
kCondUge = kCondCc,
kCondMi, // minus
kCondPl, // plus, positive or zero
kCondVs, // overflow
kCondVc, // no overflow
kCondHi, // unsigned greater than
kCondLs, // unsigned lower or same
kCondGe, // signed greater than or equal
kCondLt, // signed less than
kCondGt, // signed greater than
kCondLe, // signed less than or equal
kCondAl, // always
kCondNv, // never
};
enum ThrowKind {
kThrowNullPointer,
kThrowDivZero,
kThrowArrayBounds,
kThrowVerificationError,
kThrowNegArraySize,
kThrowNoSuchMethod,
kThrowStackOverflow,
};
struct SwitchTable {
int offset;
const u2* table; // Original dex table
int vaddr; // Dalvik offset of switch opcode
LIR* anchor; // Reference instruction for relative offsets
LIR** targets; // Array of case targets
};
struct FillArrayData {
int offset;
const u2* table; // Original dex table
int size;
int vaddr; // Dalvik offset of FILL_ARRAY_DATA opcode
};
BasicBlock* oatNewBB(CompilationUnit* cUnit, BBType blockType, int blockId);
void oatAppendMIR(BasicBlock* bb, MIR* mir);
void oatPrependMIR(BasicBlock* bb, MIR* mir);
void oatInsertMIRAfter(BasicBlock* bb, MIR* currentMIR, MIR* newMIR);
void oatAppendLIR(CompilationUnit* cUnit, LIR* lir);
void oatInsertLIRBefore(LIR* currentLIR, LIR* newLIR);
void oatInsertLIRAfter(LIR* currentLIR, LIR* newLIR);
/* Debug Utilities */
void oatDumpCompilationUnit(CompilationUnit* cUnit);
} // namespace art
#endif // ART_SRC_COMPILER_COMPILER_IR_H_