blob: 98041d3314cbb07410f368ae8840828ddcbdcaf9 [file] [log] [blame]
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* Header file of an in-memory representation of DEX files.
*/
#ifndef ART_DEXLAYOUT_DEX_WRITER_H_
#define ART_DEXLAYOUT_DEX_WRITER_H_
#include <functional>
#include <memory> // For unique_ptr
#include "base/os.h"
#include "base/unix_file/fd_file.h"
#include "dex/compact_dex_level.h"
#include "dex_container.h"
#include "dex/dex_file.h"
#include "dex_ir.h"
#include <queue>
namespace art {
class DexLayout;
class DexLayoutHotnessInfo;
struct MapItem {
// Not using DexFile::MapItemType since compact dex and standard dex file may have different
// sections.
MapItem() = default;
MapItem(uint32_t type, uint32_t size, size_t offset)
: type_(type), size_(size), offset_(offset) { }
// Sort by decreasing order since the priority_queue puts largest elements first.
bool operator>(const MapItem& other) const {
return offset_ > other.offset_;
}
uint32_t type_ = 0u;
uint32_t size_ = 0u;
uint32_t offset_ = 0u;
};
class MapItemQueue : public
std::priority_queue<MapItem, std::vector<MapItem>, std::greater<MapItem>> {
public:
void AddIfNotEmpty(const MapItem& item);
};
class DexWriter {
public:
static constexpr uint32_t kDataSectionAlignment = sizeof(uint32_t) * 2;
static constexpr uint32_t kDexSectionWordAlignment = 4;
// Stream that writes into a dex container section. Do not have two streams pointing to the same
// backing storage as there may be invalidation of backing storage to resize the section.
// Random access stream (consider refactoring).
class Stream {
public:
explicit Stream(DexContainer::Section* section) : section_(section) {
SyncWithSection();
}
const uint8_t* Begin() const {
return data_;
}
// Functions are not virtual (yet) for speed.
size_t Tell() const {
return position_;
}
void Seek(size_t position) {
position_ = position;
EnsureStorage(0u);
}
// Does not allow overwriting for bug prevention purposes.
ALWAYS_INLINE size_t Write(const void* buffer, size_t length) {
EnsureStorage(length);
for (size_t i = 0; i < length; ++i) {
DCHECK_EQ(data_[position_ + i], 0u);
}
memcpy(&data_[position_], buffer, length);
position_ += length;
return length;
}
ALWAYS_INLINE size_t Overwrite(const void* buffer, size_t length) {
EnsureStorage(length);
memcpy(&data_[position_], buffer, length);
position_ += length;
return length;
}
ALWAYS_INLINE size_t Clear(size_t position, size_t length) {
EnsureStorage(length);
memset(&data_[position], 0, length);
return length;
}
ALWAYS_INLINE size_t WriteSleb128(int32_t value) {
EnsureStorage(8);
uint8_t* ptr = &data_[position_];
const size_t len = EncodeSignedLeb128(ptr, value) - ptr;
position_ += len;
return len;
}
ALWAYS_INLINE size_t WriteUleb128(uint32_t value) {
EnsureStorage(8);
uint8_t* ptr = &data_[position_];
const size_t len = EncodeUnsignedLeb128(ptr, value) - ptr;
position_ += len;
return len;
}
ALWAYS_INLINE void AlignTo(const size_t alignment) {
position_ = RoundUp(position_, alignment);
EnsureStorage(0u);
}
ALWAYS_INLINE void Skip(const size_t count) {
position_ += count;
EnsureStorage(0u);
}
class ScopedSeek {
public:
ScopedSeek(Stream* stream, uint32_t offset) : stream_(stream), offset_(stream->Tell()) {
stream->Seek(offset);
}
~ScopedSeek() {
stream_->Seek(offset_);
}
private:
Stream* const stream_;
const uint32_t offset_;
};
private:
ALWAYS_INLINE void EnsureStorage(size_t length) {
size_t end = position_ + length;
while (UNLIKELY(end > data_size_)) {
section_->Resize(data_size_ * 3 / 2 + 1);
SyncWithSection();
}
}
void SyncWithSection() {
data_ = section_->Begin();
data_size_ = section_->Size();
}
// Current position of the stream.
size_t position_ = 0u;
DexContainer::Section* const section_ = nullptr;
// Cached Begin() from the container to provide faster accesses.
uint8_t* data_ = nullptr;
// Cached Size from the container to provide faster accesses.
size_t data_size_ = 0u;
};
static inline constexpr uint32_t SectionAlignment(DexFile::MapItemType type) {
switch (type) {
case DexFile::kDexTypeClassDataItem:
case DexFile::kDexTypeStringDataItem:
case DexFile::kDexTypeDebugInfoItem:
case DexFile::kDexTypeAnnotationItem:
case DexFile::kDexTypeEncodedArrayItem:
return alignof(uint8_t);
default:
// All other sections are kDexAlignedSection.
return DexWriter::kDexSectionWordAlignment;
}
}
class Container : public DexContainer {
public:
Section* GetMainSection() override {
return &main_section_;
}
Section* GetDataSection() override {
return &data_section_;
}
bool IsCompactDexContainer() const override {
return false;
}
private:
VectorSection main_section_;
VectorSection data_section_;
friend class CompactDexWriter;
};
DexWriter(DexLayout* dex_layout, bool compute_offsets);
static bool Output(DexLayout* dex_layout,
std::unique_ptr<DexContainer>* container,
bool compute_offsets,
std::string* error_msg) WARN_UNUSED;
virtual ~DexWriter() {}
protected:
virtual bool Write(DexContainer* output, std::string* error_msg);
virtual std::unique_ptr<DexContainer> CreateDexContainer() const;
void WriteEncodedValue(Stream* stream, dex_ir::EncodedValue* encoded_value);
void WriteEncodedValueHeader(Stream* stream, int8_t value_type, size_t value_arg);
void WriteEncodedArray(Stream* stream, dex_ir::EncodedValueVector* values);
void WriteEncodedAnnotation(Stream* stream, dex_ir::EncodedAnnotation* annotation);
void WriteEncodedFields(Stream* stream, dex_ir::FieldItemVector* fields);
void WriteEncodedMethods(Stream* stream, dex_ir::MethodItemVector* methods);
// Header and id section
virtual void WriteHeader(Stream* stream);
virtual size_t GetHeaderSize() const;
// reserve_only means don't write, only reserve space. This is required since the string data
// offsets must be assigned.
void WriteStringIds(Stream* stream, bool reserve_only);
void WriteTypeIds(Stream* stream);
void WriteProtoIds(Stream* stream, bool reserve_only);
void WriteFieldIds(Stream* stream);
void WriteMethodIds(Stream* stream);
void WriteClassDefs(Stream* stream, bool reserve_only);
void WriteCallSiteIds(Stream* stream, bool reserve_only);
void WriteEncodedArrays(Stream* stream);
void WriteAnnotations(Stream* stream);
void WriteAnnotationSets(Stream* stream);
void WriteAnnotationSetRefs(Stream* stream);
void WriteAnnotationsDirectories(Stream* stream);
// Data section.
void WriteDebugInfoItems(Stream* stream);
void WriteCodeItems(Stream* stream, bool reserve_only);
void WriteTypeLists(Stream* stream);
void WriteStringDatas(Stream* stream);
void WriteClassDatas(Stream* stream);
void WriteMethodHandles(Stream* stream);
void WriteHiddenapiClassData(Stream* stream);
void WriteMapItems(Stream* stream, MapItemQueue* queue);
void GenerateAndWriteMapItems(Stream* stream);
virtual void WriteCodeItemPostInstructionData(Stream* stream,
dex_ir::CodeItem* item,
bool reserve_only);
virtual void WriteCodeItem(Stream* stream, dex_ir::CodeItem* item, bool reserve_only);
virtual void WriteDebugInfoItem(Stream* stream, dex_ir::DebugInfoItem* debug_info);
virtual void WriteStringData(Stream* stream, dex_ir::StringData* string_data);
// Process an offset, if compute_offset is set, write into the dex ir item, otherwise read the
// existing offset and use that for writing.
void ProcessOffset(Stream* stream, dex_ir::Item* item);
dex_ir::Header* const header_;
DexLayout* const dex_layout_;
bool compute_offsets_;
private:
DISALLOW_COPY_AND_ASSIGN(DexWriter);
};
} // namespace art
#endif // ART_DEXLAYOUT_DEX_WRITER_H_