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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "heap.h"
#include "heap_bitmap.h"
#include "mark_sweep.h"
#include "mod_union_table.h"
#include "space.h"
#include "stl_util.h"
#include "UniquePtr.h"
namespace art {
class MarkIfReachesAllocspaceVisitor {
public:
explicit MarkIfReachesAllocspaceVisitor(MarkSweep* const mark_sweep, SpaceBitmap* bitmap)
: mark_sweep_(mark_sweep),
bitmap_(bitmap) {
}
// Extra parameters are required since we use this same visitor signature for checking objects.
void operator ()(const Object* obj, const Object* ref, const MemberOffset& /* offset */, bool /* is_static */) const {
// TODO: Optimize?
// TODO: C++0x auto
const Spaces& spaces = mark_sweep_->heap_->GetSpaces();
for (Spaces::const_iterator cur = spaces.begin(); cur != spaces.end(); ++cur) {
if ((*cur)->IsAllocSpace() && (*cur)->Contains(ref)) {
bitmap_->Set(obj);
break;
}
}
}
private:
MarkSweep* const mark_sweep_;
SpaceBitmap* bitmap_;
};
class ModUnionVisitor {
public:
explicit ModUnionVisitor(MarkSweep* const mark_sweep, SpaceBitmap* bitmap)
: mark_sweep_(mark_sweep),
bitmap_(bitmap) {
}
void operator ()(Object* obj) const
SHARED_LOCKS_REQUIRED(GlobalSynchronization::heap_bitmap_lock_,
GlobalSynchronization::mutator_lock_) {
DCHECK(obj != NULL);
// We don't have an early exit since we use the visitor pattern, an early
// exit should significantly speed this up.
MarkIfReachesAllocspaceVisitor visitor(mark_sweep_, bitmap_);
mark_sweep_->VisitObjectReferences(obj, visitor);
}
private:
MarkSweep* const mark_sweep_;
SpaceBitmap* bitmap_;
};
class ModUnionClearCardVisitor {
public:
explicit ModUnionClearCardVisitor(std::vector<byte*>* cleared_cards)
: cleared_cards_(cleared_cards) {
}
void operator ()(byte* card) const {
cleared_cards_->push_back(card);
}
private:
std::vector<byte*>* cleared_cards_;
};
ModUnionTableBitmap::ModUnionTableBitmap(Heap* heap) : ModUnionTable(heap) {
// Prevent fragmentation of the heap which is caused by resizing of the vector.
// TODO: Make a new vector which uses madvise (basically same as a mark stack).
cleared_cards_.reserve(32);
const Spaces& spaces = mark_sweep_->GetHeap()->GetSpaces();
// Create one heap bitmap per image space.
// TODO: C++0x auto
for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) {
Space* space = *it;
if (space->IsImageSpace()) {
// The mod-union table is only needed when we have an image space since it's purpose is to
// cache image roots.
UniquePtr<SpaceBitmap> bitmap(SpaceBitmap::Create("mod-union table bitmap", space->Begin(), space->Capacity()));
CHECK(bitmap.get() != NULL) << "Failed to create mod-union bitmap";
bitmaps_.Put(space, bitmap.release());
}
}
}
ModUnionTableBitmap::~ModUnionTableBitmap() {
STLDeleteValues(&bitmaps_);
}
void ModUnionTableBitmap::ClearCards(Space* space) {
CardTable* card_table = mark_sweep_->heap_->GetCardTable();
ModUnionClearCardVisitor visitor(&cleared_cards_);
// Clear dirty cards in the this image space and update the corresponding mod-union bits.
card_table->VisitClear(space->Begin(), space->End(), visitor);
}
void ModUnionTableBitmap::Update() {
CardTable* card_table = mark_sweep_->heap_->GetCardTable();
while (!cleared_cards_.empty()) {
byte* card = cleared_cards_.back();
cleared_cards_.pop_back();
uintptr_t start = reinterpret_cast<uintptr_t>(card_table->AddrFromCard(card));
uintptr_t end = start + GC_CARD_SIZE;
Space* space = heap_->FindSpaceFromObject(reinterpret_cast<Object*>(start));
SpaceBitmap* bitmap = space->GetLiveBitmap();
// Clear the mod-union bitmap range corresponding to this card so that we don't have any
// objects marked which do not reach the alloc space.
bitmap->VisitRange(start, end, SpaceBitmap::ClearVisitor(bitmap));
// At this point we need to update the mod-union bitmap to contain all the objects which reach
// the alloc space.
ModUnionVisitor visitor(mark_sweep_, bitmap);
space->GetLiveBitmap()->VisitMarkedRange(start, end, visitor);
}
}
class ModUnionScanImageRootVisitor {
public:
ModUnionScanImageRootVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) {
}
void operator ()(const Object* root) const
EXCLUSIVE_LOCKS_REQUIRED(GlobalSynchronization::heap_bitmap_lock_)
SHARED_LOCKS_REQUIRED(GlobalSynchronization::mutator_lock_) {
DCHECK(root != NULL);
mark_sweep_->ScanObject(root);
}
private:
MarkSweep* const mark_sweep_;
};
void ModUnionTableBitmap::MarkReferences() {
// Some tests have no image space, and therefore no mod-union bitmap.
ModUnionScanImageRootVisitor image_root_scanner(GetMarkSweep());
for (BitmapMap::iterator cur = bitmaps_.begin(); cur != bitmaps_.end(); ++cur) {
const Space* space = cur->first;
uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin());
uintptr_t end = reinterpret_cast<uintptr_t>(space->End());
cur->second->VisitMarkedRange(begin, end, image_root_scanner);
}
}
ModUnionTableReferenceCache::ModUnionTableReferenceCache(Heap* heap) : ModUnionTable(heap) {
cleared_cards_.reserve(32);
}
ModUnionTableReferenceCache::~ModUnionTableReferenceCache() {
}
void ModUnionTableReferenceCache::ClearCards(Space* space) {
CardTable* card_table = GetMarkSweep()->GetHeap()->GetCardTable();
ModUnionClearCardVisitor visitor(&cleared_cards_);
// Clear dirty cards in the this space and update the corresponding mod-union bits.
card_table->VisitClear(space->Begin(), space->End(), visitor);
}
class AddToReferenceArrayVisitor {
public:
explicit AddToReferenceArrayVisitor(
ModUnionTableReferenceCache* const mod_union_table,
ModUnionTableReferenceCache::ReferenceArray* references)
: mod_union_table_(mod_union_table),
references_(references) {
}
// Extra parameters are required since we use this same visitor signature for checking objects.
void operator ()(const Object* obj, const Object* ref, const MemberOffset& /* offset */,
bool /* is_static */) const {
// Only add the reference if it fits our criteria.
if (mod_union_table_->AddReference(obj, ref)) {
references_->push_back(ref);
}
}
private:
ModUnionTableReferenceCache* mod_union_table_;
ModUnionTable::ReferenceArray* references_;
};
class ModUnionReferenceVisitor {
public:
explicit ModUnionReferenceVisitor(
ModUnionTableReferenceCache* const mod_union_table,
ModUnionTableReferenceCache::ReferenceArray* references)
: mod_union_table_(mod_union_table),
references_(references) {
}
void operator ()(Object* obj) const
SHARED_LOCKS_REQUIRED(GlobalSynchronization::heap_bitmap_lock_,
GlobalSynchronization::mutator_lock_) {
DCHECK(obj != NULL);
// We don't have an early exit since we use the visitor pattern, an early
// exit should significantly speed this up.
AddToReferenceArrayVisitor visitor(mod_union_table_, references_);
mod_union_table_->GetMarkSweep()->VisitObjectReferences(obj, visitor);
}
private:
ModUnionTableReferenceCache* const mod_union_table_;
ModUnionTable::ReferenceArray* references_;
};
class CheckReferenceVisitor {
public:
typedef std::set<const Object*> ReferenceSet;
explicit CheckReferenceVisitor(
ModUnionTableReferenceCache* const mod_union_table,
const ReferenceSet& references)
: mod_union_table_(mod_union_table),
references_(references) {
}
// Extra parameters are required since we use this same visitor signature for checking objects.
void operator ()(const Object* obj, const Object* ref, const MemberOffset& /* offset */, bool /* is_static */) const {
Heap* heap = mod_union_table_->GetMarkSweep()->GetHeap();
if (mod_union_table_->AddReference(obj, ref) && references_.find(ref) == references_.end()) {
Space* from_space = heap->FindSpaceFromObject(obj);
Space* to_space = heap->FindSpaceFromObject(ref);
LOG(INFO) << "Object " << reinterpret_cast<const void*>(obj) << "(" << PrettyTypeOf(obj) << ")"
<< "References " << reinterpret_cast<const void*>(ref)
<< "(" << PrettyTypeOf(ref) << ") without being in mod-union table";
LOG(INFO) << "FromSpace " << from_space->GetName() << " type " << from_space->GetGcRetentionPolicy();
LOG(INFO) << "ToSpace " << to_space->GetName() << " type " << to_space->GetGcRetentionPolicy();
mod_union_table_->GetHeap()->DumpSpaces();
LOG(FATAL) << "FATAL ERROR";
}
}
private:
ModUnionTableReferenceCache* const mod_union_table_;
const ReferenceSet& references_;
};
class ModUnionCheckReferences {
public:
typedef std::set<const Object*> ReferenceSet;
explicit ModUnionCheckReferences (
ModUnionTableReferenceCache* const mod_union_table,
const ReferenceSet& references)
: mod_union_table_(mod_union_table),
references_(references) {
}
void operator ()(Object* obj) const {
DCHECK(obj != NULL);
MarkSweep* mark_sweep = mod_union_table_->GetMarkSweep();
CheckReferenceVisitor visitor(mod_union_table_, references_);
mark_sweep->VisitObjectReferences(obj, visitor);
}
private:
ModUnionTableReferenceCache* const mod_union_table_;
const ReferenceSet& references_;
};
void ModUnionTableReferenceCache::Verify() {
#if VERIFY_MOD_UNION
// Start by checking that everything in the mod union table is marked.
Heap* heap = GetMarkSweep()->GetHeap();
for (ReferenceMap::const_iterator it = references_.begin(); it != references_.end(); ++it) {
for (ReferenceArray::const_iterator it_ref = it->second.begin(); it_ref != it->second.end(); ++it_ref ) {
DCHECK(heap->GetLiveBitmap()->Test(*it_ref));
}
}
// Check the references of each clean card which is also in the mod union table.
for (ReferenceMap::const_iterator it = references_.begin(); it != references_.end(); ++it) {
const byte* card = &*it->first;
if (*card == GC_CARD_CLEAN) {
std::set<const Object*> reference_set;
for (ReferenceArray::const_iterator itr = it->second.begin(); itr != it->second.end();++itr) {
reference_set.insert(*itr);
}
ModUnionCheckReferences visitor(this, reference_set);
CardTable* card_table = heap->GetCardTable();
uintptr_t start = reinterpret_cast<uintptr_t>(card_table->AddrFromCard(card));
uintptr_t end = start + GC_CARD_SIZE;
SpaceBitmap* live_bitmap =
heap->FindSpaceFromObject(reinterpret_cast<Object*>(start))->GetLiveBitmap();
live_bitmap->VisitMarkedRange(start, end, visitor);
}
}
#endif
}
void ModUnionTableReferenceCache::Update() {
Heap* heap = GetMarkSweep()->GetHeap();
CardTable* card_table = heap->GetCardTable();
ReferenceArray cards_references;
ModUnionReferenceVisitor visitor(this, &cards_references);
for (size_t i = 0; i < cleared_cards_.size(); ++i) {
byte* card = cleared_cards_[i];
// Clear and re-compute alloc space references associated with this card.
cards_references.clear();
uintptr_t start = reinterpret_cast<uintptr_t>(card_table->AddrFromCard(card));
uintptr_t end = start + GC_CARD_SIZE;
SpaceBitmap* live_bitmap =
heap->FindSpaceFromObject(reinterpret_cast<Object*>(start))->GetLiveBitmap();
live_bitmap->VisitMarkedRange(start, end, visitor);
// Update the corresponding references for the card.
// TODO: C++0x auto
ReferenceMap::iterator found = references_.find(card);
if (found == references_.end()) {
if (cards_references.empty()) {
// No reason to add empty array.
continue;
}
references_.Put(card, cards_references);
} else {
found->second = cards_references;
}
}
cleared_cards_.clear();
}
void ModUnionTableReferenceCache::MarkReferences() {
Heap* heap = GetMarkSweep()->GetHeap();
HeapBitmap* mark_bitmap = heap->GetMarkBitmap();
// TODO: C++0x auto
size_t count = 0;
for (ReferenceMap::const_iterator it = references_.begin(); it != references_.end(); ++it) {
for (ReferenceArray::const_iterator it_ref = it->second.begin(); it_ref != it->second.end(); ++it_ref ) {
mark_bitmap->Set(*it_ref);
++count;
}
}
if (VLOG_IS_ON(heap)) {
VLOG(gc) << "Marked " << count << " references in mod union table";
}
}
ModUnionTableCardCache::ModUnionTableCardCache(Heap* heap) : ModUnionTable(heap) {
}
ModUnionTableCardCache::~ModUnionTableCardCache() {
}
class ModUnionClearCardSetVisitor {
public:
explicit ModUnionClearCardSetVisitor(std::set<byte*>* const cleared_cards)
: cleared_cards_(cleared_cards) {
}
void operator ()(byte* card) const {
cleared_cards_->insert(card);
}
private:
std::set<byte*>* const cleared_cards_;
};
void ModUnionTableCardCache::ClearCards(Space* space) {
CardTable* card_table = GetMarkSweep()->GetHeap()->GetCardTable();
ModUnionClearCardSetVisitor visitor(&cleared_cards_);
// Clear dirty cards in the this space and update the corresponding mod-union bits.
card_table->VisitClear(space->Begin(), space->End(), visitor);
}
// Mark all references to the alloc space(s).
void ModUnionTableCardCache::MarkReferences() {
CardTable* card_table = heap_->GetCardTable();
ModUnionScanImageRootVisitor visitor(GetMarkSweep());
for (ClearedCards::const_iterator it = cleared_cards_.begin(); it != cleared_cards_.end(); ++it) {
byte* card = *it;
uintptr_t start = reinterpret_cast<uintptr_t>(card_table->AddrFromCard(card));
uintptr_t end = start + GC_CARD_SIZE;
SpaceBitmap* live_bitmap =
heap_->FindSpaceFromObject(reinterpret_cast<Object*>(start))->GetLiveBitmap();
live_bitmap->VisitMarkedRange(start, end, visitor);
}
}
} // namespace art