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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdint.h>
namespace art {
int CmplFloat(float a, float b) {
if (a == b) {
return 0;
} else if (a < b) {
return -1;
} else if (a > b) {
return 1;
}
return -1;
}
int CmpgFloat(float a, float b) {
if (a == b) {
return 0;
} else if (a < b) {
return -1;
} else if (a > b) {
return 1;
}
return 1;
}
int CmpgDouble(double a, double b) {
if (a == b) {
return 0;
} else if (a < b) {
return -1;
} else if (a > b) {
return 1;
}
return 1;
}
int CmplDouble(double a, double b) {
if (a == b) {
return 0;
} else if (a < b) {
return -1;
} else if (a > b) {
return 1;
}
return -1;
}
extern "C" int64_t artLmulFromCode(int64_t a, int64_t b) {
return a * b;
}
extern "C" int64_t artLdivFromCode(int64_t a, int64_t b) {
return a / b;
}
extern "C" int64_t artLdivmodFromCode(int64_t a, int64_t b) {
return a % b;
}
} // namespace art