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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_CLASS_LOADER_CONTEXT_H_
#define ART_RUNTIME_CLASS_LOADER_CONTEXT_H_
#include <string>
#include <vector>
#include "arch/instruction_set.h"
#include "base/dchecked_vector.h"
#include "handle_scope.h"
#include "mirror/class_loader.h"
#include "scoped_thread_state_change.h"
namespace art {
class DexFile;
class OatFile;
// Utility class which holds the class loader context used during compilation/verification.
class ClassLoaderContext {
public:
~ClassLoaderContext();
// Opens requested class path files and appends them to ClassLoaderInfo::opened_dex_files.
// If the dex files have been stripped, the method opens them from their oat files which are added
// to ClassLoaderInfo::opened_oat_files. The 'classpath_dir' argument specifies the directory to
// use for the relative class paths.
// Returns true if all dex files where successfully opened.
// It may be called only once per ClassLoaderContext. Subsequent calls will return the same
// result without doing anything.
//
// This will replace the class path locations with the locations of the opened dex files.
// (Note that one dex file can contain multidexes. Each multidex will be added to the classpath
// separately.)
//
// Note that a "false" return could mean that either an apk/jar contained no dex files or
// that we hit a I/O or checksum mismatch error.
// TODO(calin): Currently there's no easy way to tell the difference.
//
// TODO(calin): we're forced to complicate the flow in this class with a different
// OpenDexFiles step because the current dex2oat flow requires the dex files be opened before
// the class loader is created. Consider reworking the dex2oat part.
bool OpenDexFiles(InstructionSet isa, const std::string& classpath_dir);
// Remove the specified compilation sources from all classpaths present in this context.
// Should only be called before the first call to OpenDexFiles().
bool RemoveLocationsFromClassPaths(const dchecked_vector<std::string>& compilation_sources);
// Creates the entire class loader hierarchy according to the current context.
// Returns the first class loader from the chain.
//
// For example: if the context was built from the spec
// "ClassLoaderType1[ClasspathElem1:ClasspathElem2...];ClassLoaderType2[...]..."
// the method returns the class loader correponding to ClassLoader1. The parent chain will be
// ClassLoader1 --> ClassLoader2 --> ... --> BootClassLoader.
//
// The compilation sources are appended to the classpath of the first class loader (in the above
// example ClassLoader1).
//
// If the context is empty, this method only creates a single PathClassLoader with the
// given compilation_sources.
//
// Notes:
// 1) the objects are not completely set up. Do not use this outside of tests and the compiler.
// 2) should only be called before the first call to OpenDexFiles().
jobject CreateClassLoader(const std::vector<const DexFile*>& compilation_sources) const;
// Encodes the context as a string suitable to be added in oat files.
// (so that it can be read and verified at runtime against the actual class
// loader hierarchy).
// Should only be called if OpenDexFiles() returned true.
// E.g. if the context is PCL[a.dex:b.dex] this will return
// "PCL[a.dex*a_checksum*b.dex*a_checksum]".
std::string EncodeContextForOatFile(const std::string& base_dir) const;
// Encodes the context as a string suitable to be passed to dex2oat.
// This is the same as EncodeContextForOatFile but without adding the checksums
// and only adding each dex files once (no multidex).
// Should only be called if OpenDexFiles() returned true.
std::string EncodeContextForDex2oat(const std::string& base_dir) const;
// Flattens the opened dex files into the given vector.
// Should only be called if OpenDexFiles() returned true.
std::vector<const DexFile*> FlattenOpenedDexFiles() const;
// Verifies that the current context is identical to the context encoded as `context_spec`.
// Identical means:
// - the number and type of the class loaders from the chain matches
// - the class loader from the same position have the same classpath
// (the order and checksum of the dex files matches)
// This should be called after OpenDexFiles().
bool VerifyClassLoaderContextMatch(const std::string& context_spec) const;
// Creates the class loader context from the given string.
// The format: ClassLoaderType1[ClasspathElem1:ClasspathElem2...];ClassLoaderType2[...]...
// ClassLoaderType is either "PCL" (PathClassLoader) or "DLC" (DelegateLastClassLoader).
// ClasspathElem is the path of dex/jar/apk file.
//
// The spec represents a class loader chain with the natural interpretation:
// ClassLoader1 has ClassLoader2 as parent which has ClassLoader3 as a parent and so on.
// The last class loader is assumed to have the BootClassLoader as a parent.
//
// Note that we allowed class loaders with an empty class path in order to support a custom
// class loader for the source dex files.
static std::unique_ptr<ClassLoaderContext> Create(const std::string& spec);
// Creates a context for the given class_loader and dex_elements.
// The method will walk the parent chain starting from `class_loader` and add their dex files
// to the current class loaders chain. The `dex_elements` will be added at the end of the
// classpath belonging to the `class_loader` argument.
// The ownership of the opened dex files will be retained by the given `class_loader`.
// If there are errors in processing the class loader chain (e.g. unsupported elements) the
// method returns null.
static std::unique_ptr<ClassLoaderContext> CreateContextForClassLoader(jobject class_loader,
jobjectArray dex_elements);
// Returns the default class loader context to be used when none is specified.
// This will return a context with a single and empty PathClassLoader.
static std::unique_ptr<ClassLoaderContext> Default();
private:
enum ClassLoaderType {
kInvalidClassLoader = 0,
kPathClassLoader = 1,
kDelegateLastClassLoader = 2
};
struct ClassLoaderInfo {
// The type of this class loader.
ClassLoaderType type;
// The list of class path elements that this loader loads.
// Note that this list may contain relative paths.
std::vector<std::string> classpath;
// The list of class path elements checksums.
// May be empty if the checksums are not given when the context is created.
std::vector<uint32_t> checksums;
// After OpenDexFiles is called this holds the opened dex files.
std::vector<std::unique_ptr<const DexFile>> opened_dex_files;
// After OpenDexFiles, in case some of the dex files were opened from their oat files
// this holds the list of opened oat files.
std::vector<std::unique_ptr<OatFile>> opened_oat_files;
explicit ClassLoaderInfo(ClassLoaderType cl_type) : type(cl_type) {}
};
// Creates an empty context (with no class loaders).
ClassLoaderContext();
// Constructs an empty context.
// `owns_the_dex_files` specifies whether or not the context will own the opened dex files
// present in the class loader chain. If `owns_the_dex_files` is true then OpenDexFiles cannot
// be called on this context (dex_files_open_attempted_ and dex_files_open_result_ will be set
// to true as well)
explicit ClassLoaderContext(bool owns_the_dex_files);
// Reads the class loader spec in place and returns true if the spec is valid and the
// compilation context was constructed.
bool Parse(const std::string& spec, bool parse_checksums = false);
// Attempts to parse a single class loader spec for the given class_loader_type.
// If successful the class loader spec will be added to the chain.
// Returns whether or not the operation was successful.
bool ParseClassLoaderSpec(const std::string& class_loader_spec,
ClassLoaderType class_loader_type,
bool parse_checksums = false);
// CHECKs that the dex files were opened (OpenDexFiles was called and set dex_files_open_result_
// to true). Aborts if not. The `calling_method` is used in the log message to identify the source
// of the call.
void CheckDexFilesOpened(const std::string& calling_method) const;
// Adds the `class_loader` info to the context.
// The dex file present in `dex_elements` array (if not null) will be added at the end of
// the classpath.
bool AddInfoToContextFromClassLoader(ScopedObjectAccessAlreadyRunnable& soa,
Handle<mirror::ClassLoader> class_loader,
Handle<mirror::ObjectArray<mirror::Object>> dex_elements)
REQUIRES_SHARED(Locks::mutator_lock_);
// Encodes the context as a string suitable to be passed to dex2oat or to be added to the
// oat file as the class path key.
// If for_dex2oat is true, the encoding adds each file once (i.e. it does not add multidex
// location). Otherwise, for oat files, the encoding adds all the dex files (including multidex)
// together with their checksums.
// Should only be called if OpenDexFiles() returned true.
std::string EncodeContext(const std::string& base_dir, bool for_dex2oat) const;
// Extracts the class loader type from the given spec.
// Return ClassLoaderContext::kInvalidClassLoader if the class loader type is not
// recognized.
static ClassLoaderType ExtractClassLoaderType(const std::string& class_loader_spec);
// Returns the string representation of the class loader type.
// The returned format can be used when parsing a context spec.
static const char* GetClassLoaderTypeName(ClassLoaderType type);
// Returns the WellKnownClass for the given class loader type.
static jclass GetClassLoaderClass(ClassLoaderType type);
// The class loader chain represented as a vector.
// The parent of class_loader_chain_[i] is class_loader_chain_[i++].
// The parent of the last element is assumed to be the boot class loader.
std::vector<ClassLoaderInfo> class_loader_chain_;
// Whether or not the class loader context should be ignored at runtime when loading the oat
// files. When true, dex2oat will use OatFile::kSpecialSharedLibrary as the classpath key in
// the oat file.
// TODO(calin): Can we get rid of this and cover all relevant use cases?
// (e.g. packages using prebuild system packages as shared libraries b/36480683)
bool special_shared_library_;
// Whether or not OpenDexFiles() was called.
bool dex_files_open_attempted_;
// The result of the last OpenDexFiles() operation.
bool dex_files_open_result_;
// Whether or not the context owns the opened dex and oat files.
// If true, the opened dex files will be de-allocated when the context is destructed.
// If false, the objects will continue to be alive.
// Note that for convenience the the opened dex/oat files are stored as unique pointers
// which will release their ownership in the destructor based on this flag.
const bool owns_the_dex_files_;
friend class ClassLoaderContextTest;
DISALLOW_COPY_AND_ASSIGN(ClassLoaderContext);
};
} // namespace art
#endif // ART_RUNTIME_CLASS_LOADER_CONTEXT_H_