blob: 436cdb54404975008c6d7da6d33234f69e62b914 [file] [log] [blame]
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
#define ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_
#include <stdint.h>
#include "base/logging.h"
#include "dex/reg_storage.h"
namespace art {
class ArenaAllocator;
/**
* @brief Resource mask for LIR insn uses or defs.
* @detail Def/Use mask used for checking dependencies between LIR insns in local
* optimizations such as load hoisting.
*/
class ResourceMask {
private:
constexpr ResourceMask(uint64_t mask1, uint64_t mask2)
: masks_{ mask1, mask2 } { // NOLINT
}
public:
/*
* Def/Use encoding in 128-bit use_mask/def_mask. Low positions used for target-specific
* registers (and typically use the register number as the position). High positions
* reserved for common and abstract resources.
*/
enum ResourceBit {
kMustNotAlias = 127,
kHeapRef = 126, // Default memory reference type.
kLiteral = 125, // Literal pool memory reference.
kDalvikReg = 124, // Dalvik v_reg memory reference.
kFPStatus = 123,
kCCode = 122,
kLowestCommonResource = kCCode,
kHighestCommonResource = kMustNotAlias
};
// Default-constructible.
constexpr ResourceMask()
: masks_ { 0u, 0u } {
}
// Copy-constructible and copyable.
ResourceMask(const ResourceMask& other) = default;
ResourceMask& operator=(const ResourceMask& other) = default;
// Comparable by content.
bool operator==(const ResourceMask& other) {
return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
}
static constexpr ResourceMask RawMask(uint64_t mask1, uint64_t mask2) {
return ResourceMask(mask1, mask2);
}
static constexpr ResourceMask Bit(size_t bit) {
return ResourceMask(bit >= 64u ? 0u : UINT64_C(1) << bit,
bit >= 64u ? UINT64_C(1) << (bit - 64u) : 0u);
}
// Two consecutive bits. The start_bit must be even.
static constexpr ResourceMask TwoBits(size_t start_bit) {
return
DCHECK_CONSTEXPR((start_bit & 1u) == 0u, << start_bit << " isn't even", Bit(0))
ResourceMask(start_bit >= 64u ? 0u : UINT64_C(3) << start_bit,
start_bit >= 64u ? UINT64_C(3) << (start_bit - 64u) : 0u);
}
static constexpr ResourceMask NoBits() {
return ResourceMask(UINT64_C(0), UINT64_C(0));
}
static constexpr ResourceMask AllBits() {
return ResourceMask(~UINT64_C(0), ~UINT64_C(0));
}
constexpr ResourceMask Union(const ResourceMask& other) const {
return ResourceMask(masks_[0] | other.masks_[0], masks_[1] | other.masks_[1]);
}
constexpr ResourceMask Intersection(const ResourceMask& other) const {
return ResourceMask(masks_[0] & other.masks_[0], masks_[1] & other.masks_[1]);
}
constexpr ResourceMask Without(const ResourceMask& other) const {
return ResourceMask(masks_[0] & ~other.masks_[0], masks_[1] & ~other.masks_[1]);
}
constexpr bool Equals(const ResourceMask& other) const {
return masks_[0] == other.masks_[0] && masks_[1] == other.masks_[1];
}
constexpr bool Intersects(const ResourceMask& other) const {
return (masks_[0] & other.masks_[0]) != 0u || (masks_[1] & other.masks_[1]) != 0u;
}
void SetBit(size_t bit) {
DCHECK_LE(bit, kHighestCommonResource);
masks_[bit / 64u] |= UINT64_C(1) << (bit & 63u);
}
constexpr bool HasBit(size_t bit) const {
return (masks_[bit / 64u] & (UINT64_C(1) << (bit & 63u))) != 0u;
}
ResourceMask& SetBits(const ResourceMask& other) {
masks_[0] |= other.masks_[0];
masks_[1] |= other.masks_[1];
return *this;
}
ResourceMask& ClearBits(const ResourceMask& other) {
masks_[0] &= ~other.masks_[0];
masks_[1] &= ~other.masks_[1];
return *this;
}
private:
uint64_t masks_[2];
friend class ResourceMaskCache;
};
constexpr ResourceMask kEncodeNone = ResourceMask::NoBits();
constexpr ResourceMask kEncodeAll = ResourceMask::AllBits();
constexpr ResourceMask kEncodeHeapRef = ResourceMask::Bit(ResourceMask::kHeapRef);
constexpr ResourceMask kEncodeLiteral = ResourceMask::Bit(ResourceMask::kLiteral);
constexpr ResourceMask kEncodeDalvikReg = ResourceMask::Bit(ResourceMask::kDalvikReg);
constexpr ResourceMask kEncodeMem = kEncodeLiteral.Union(kEncodeDalvikReg).Union(
kEncodeHeapRef).Union(ResourceMask::Bit(ResourceMask::kMustNotAlias));
class ResourceMaskCache {
public:
explicit ResourceMaskCache(ArenaAllocator* allocator)
: allocator_(allocator) {
}
const ResourceMask* GetMask(const ResourceMask& mask);
private:
ArenaAllocator* allocator_;
};
} // namespace art
#endif // ART_COMPILER_DEX_QUICK_RESOURCE_MASK_H_