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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "stack_map.h"
#include "art_method.h"
#include "base/arena_bit_vector.h"
#include "stack_map_stream.h"
#include "gtest/gtest.h"
namespace art {
// Check that the stack mask of given stack map is identical
// to the given bit vector. Returns true if they are same.
static bool CheckStackMask(
const StackMap& stack_map,
StackMapEncoding& encoding,
const BitVector& bit_vector) {
int number_of_bits = stack_map.GetNumberOfStackMaskBits(encoding);
if (bit_vector.GetHighestBitSet() >= number_of_bits) {
return false;
}
for (int i = 0; i < number_of_bits; ++i) {
if (stack_map.GetStackMaskBit(encoding, i) != bit_vector.IsBitSet(i)) {
return false;
}
}
return true;
}
using Kind = DexRegisterLocation::Kind;
TEST(StackMapTest, Test1) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
size_t number_of_dex_registers = 2;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Short location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
CodeInfoEncoding encoding = code_info.ExtractEncoding();
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps(encoding));
uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding);
ASSERT_EQ(2u, number_of_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding);
// The Dex register location catalog contains:
// - one 1-byte short Dex register location, and
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 1u + 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding)));
ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(CheckStackMask(stack_map, encoding.stack_map_encoding, sp_mask));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(0u, index0);
ASSERT_EQ(1u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInStack, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
TEST(StackMapTest, Test2) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArtMethod art_method;
ArenaBitVector sp_mask1(&arena, 0, true);
sp_mask1.SetBit(2);
sp_mask1.SetBit(4);
size_t number_of_dex_registers = 2;
size_t number_of_dex_registers_in_inline_info = 0;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, number_of_dex_registers, 2);
stream.AddDexRegisterEntry(Kind::kInStack, 0); // Short location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location.
stream.BeginInlineInfoEntry(&art_method, 3, number_of_dex_registers_in_inline_info);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 2, number_of_dex_registers_in_inline_info);
stream.EndInlineInfoEntry();
stream.EndStackMapEntry();
ArenaBitVector sp_mask2(&arena, 0, true);
sp_mask2.SetBit(3);
sp_mask2.SetBit(8);
stream.BeginStackMapEntry(1, 128, 0xFF, &sp_mask2, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 18); // Short location.
stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location.
stream.EndStackMapEntry();
ArenaBitVector sp_mask3(&arena, 0, true);
sp_mask3.SetBit(1);
sp_mask3.SetBit(5);
stream.BeginStackMapEntry(2, 192, 0xAB, &sp_mask3, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 6); // Short location.
stream.AddDexRegisterEntry(Kind::kInRegisterHigh, 8); // Short location.
stream.EndStackMapEntry();
ArenaBitVector sp_mask4(&arena, 0, true);
sp_mask4.SetBit(6);
sp_mask4.SetBit(7);
stream.BeginStackMapEntry(3, 256, 0xCD, &sp_mask4, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInFpuRegister, 3); // Short location, same in stack map 2.
stream.AddDexRegisterEntry(Kind::kInFpuRegisterHigh, 1); // Short location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
CodeInfoEncoding encoding = code_info.ExtractEncoding();
ASSERT_EQ(4u, code_info.GetNumberOfStackMaps(encoding));
uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding);
ASSERT_EQ(7u, number_of_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding);
// The Dex register location catalog contains:
// - six 1-byte short Dex register locations, and
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 6u * 1u + 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
// First stack map.
{
StackMap stack_map = code_info.GetStackMapAt(0, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding)));
ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(CheckStackMask(stack_map, encoding.stack_map_encoding, sp_mask1));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInStack, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(0, dex_register_map.GetStackOffsetInBytes(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(0u, index0);
ASSERT_EQ(1u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInStack, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kInStack, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_TRUE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
InlineInfo inline_info = code_info.GetInlineInfoOf(stack_map, encoding);
ASSERT_EQ(2u, inline_info.GetDepth(encoding.inline_info_encoding));
ASSERT_EQ(3u, inline_info.GetDexPcAtDepth(encoding.inline_info_encoding, 0));
ASSERT_EQ(2u, inline_info.GetDexPcAtDepth(encoding.inline_info_encoding, 1));
ASSERT_TRUE(inline_info.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 0));
ASSERT_TRUE(inline_info.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 1));
}
// Second stack map.
{
StackMap stack_map = code_info.GetStackMapAt(1, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1u, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(128u, encoding)));
ASSERT_EQ(1u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(128u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0xFFu, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(CheckStackMask(stack_map, encoding.stack_map_encoding, sp_mask2));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(18, dex_register_map.GetMachineRegister(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(3, dex_register_map.GetMachineRegister(
1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(2u, index0);
ASSERT_EQ(3u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInRegister, location0.GetKind());
ASSERT_EQ(Kind::kInFpuRegister, location1.GetKind());
ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind());
ASSERT_EQ(Kind::kInFpuRegister, location1.GetInternalKind());
ASSERT_EQ(18, location0.GetValue());
ASSERT_EQ(3, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
// Third stack map.
{
StackMap stack_map = code_info.GetStackMapAt(2, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(2u, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(192u, encoding)));
ASSERT_EQ(2u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(192u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0xABu, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(CheckStackMask(stack_map, encoding.stack_map_encoding, sp_mask3));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInRegisterHigh, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInRegister, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInRegisterHigh, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(6, dex_register_map.GetMachineRegister(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(8, dex_register_map.GetMachineRegister(
1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(4u, index0);
ASSERT_EQ(5u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInRegister, location0.GetKind());
ASSERT_EQ(Kind::kInRegisterHigh, location1.GetKind());
ASSERT_EQ(Kind::kInRegister, location0.GetInternalKind());
ASSERT_EQ(Kind::kInRegisterHigh, location1.GetInternalKind());
ASSERT_EQ(6, location0.GetValue());
ASSERT_EQ(8, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
// Fourth stack map.
{
StackMap stack_map = code_info.GetStackMapAt(3, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(3u, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(256u, encoding)));
ASSERT_EQ(3u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(256u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0xCDu, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(CheckStackMask(stack_map, encoding.stack_map_encoding, sp_mask4));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(2u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask, and
// - one 1-byte set of location catalog entry indices composed of two 2-bit values.
size_t expected_dex_register_map_size = 1u + 1u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInFpuRegisterHigh, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInFpuRegister, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kInFpuRegisterHigh, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(3, dex_register_map.GetMachineRegister(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(1, dex_register_map.GetMachineRegister(
1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(3u, index0); // Shared with second stack map.
ASSERT_EQ(6u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kInFpuRegister, location0.GetKind());
ASSERT_EQ(Kind::kInFpuRegisterHigh, location1.GetKind());
ASSERT_EQ(Kind::kInFpuRegister, location0.GetInternalKind());
ASSERT_EQ(Kind::kInFpuRegisterHigh, location1.GetInternalKind());
ASSERT_EQ(3, location0.GetValue());
ASSERT_EQ(1, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
}
TEST(StackMapTest, TestNonLiveDexRegisters) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kNone, 0); // No location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
CodeInfoEncoding encoding = code_info.ExtractEncoding();
ASSERT_EQ(1u, code_info.GetNumberOfStackMaps(encoding));
uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding);
ASSERT_EQ(1u, number_of_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding);
// The Dex register location catalog contains:
// - one 5-byte large Dex register location.
size_t expected_location_catalog_size = 5u;
ASSERT_EQ(expected_location_catalog_size, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding)));
ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_TRUE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
DexRegisterMap dex_register_map =
code_info.GetDexRegisterMapOf(stack_map, encoding, number_of_dex_registers);
ASSERT_FALSE(dex_register_map.IsDexRegisterLive(0));
ASSERT_TRUE(dex_register_map.IsDexRegisterLive(1));
ASSERT_EQ(1u, dex_register_map.GetNumberOfLiveDexRegisters(number_of_dex_registers));
// The Dex register map contains:
// - one 1-byte live bit mask.
// No space is allocated for the sole location catalog entry index, as it is useless.
size_t expected_dex_register_map_size = 1u + 0u;
ASSERT_EQ(expected_dex_register_map_size, dex_register_map.Size());
ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstant, dex_register_map.GetLocationKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kNone, dex_register_map.GetLocationInternalKind(
0, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(Kind::kConstantLargeValue, dex_register_map.GetLocationInternalKind(
1, number_of_dex_registers, code_info, encoding));
ASSERT_EQ(-2, dex_register_map.GetConstant(1, number_of_dex_registers, code_info, encoding));
size_t index0 = dex_register_map.GetLocationCatalogEntryIndex(
0, number_of_dex_registers, number_of_catalog_entries);
size_t index1 = dex_register_map.GetLocationCatalogEntryIndex(
1, number_of_dex_registers, number_of_catalog_entries);
ASSERT_EQ(DexRegisterLocationCatalog::kNoLocationEntryIndex, index0);
ASSERT_EQ(0u, index1);
DexRegisterLocation location0 = location_catalog.GetDexRegisterLocation(index0);
DexRegisterLocation location1 = location_catalog.GetDexRegisterLocation(index1);
ASSERT_EQ(Kind::kNone, location0.GetKind());
ASSERT_EQ(Kind::kConstant, location1.GetKind());
ASSERT_EQ(Kind::kNone, location0.GetInternalKind());
ASSERT_EQ(Kind::kConstantLargeValue, location1.GetInternalKind());
ASSERT_EQ(0, location0.GetValue());
ASSERT_EQ(-2, location1.GetValue());
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
// Generate a stack map whose dex register offset is
// StackMap::kNoDexRegisterMapSmallEncoding, and ensure we do
// not treat it as kNoDexRegisterMap.
TEST(StackMapTest, DexRegisterMapOffsetOverflow) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 1024;
// Create the first stack map (and its Dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
uint32_t number_of_dex_live_registers_in_dex_register_map_0 = number_of_dex_registers - 8;
for (uint32_t i = 0; i < number_of_dex_live_registers_in_dex_register_map_0; ++i) {
// Use two different Dex register locations to populate this map,
// as using a single value (in the whole CodeInfo object) would
// make this Dex register mapping data empty (see
// art::DexRegisterMap::SingleEntrySizeInBits).
stream.AddDexRegisterEntry(Kind::kConstant, i % 2); // Short location.
}
stream.EndStackMapEntry();
// Create the second stack map (and its Dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
for (uint32_t i = 0; i < number_of_dex_registers; ++i) {
stream.AddDexRegisterEntry(Kind::kConstant, 0); // Short location.
}
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
CodeInfoEncoding encoding = code_info.ExtractEncoding();
// The location catalog contains two entries (DexRegisterLocation(kConstant, 0)
// and DexRegisterLocation(kConstant, 1)), therefore the location catalog index
// has a size of 1 bit.
uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding);
ASSERT_EQ(2u, number_of_catalog_entries);
ASSERT_EQ(1u, DexRegisterMap::SingleEntrySizeInBits(number_of_catalog_entries));
// The first Dex register map contains:
// - a live register bit mask for 1024 registers (that is, 128 bytes of
// data); and
// - Dex register mapping information for 1016 1-bit Dex (live) register
// locations (that is, 127 bytes of data).
// Hence it has a size of 255 bytes, and therefore...
ASSERT_EQ(128u, DexRegisterMap::GetLiveBitMaskSize(number_of_dex_registers));
StackMap stack_map0 = code_info.GetStackMapAt(0, encoding);
DexRegisterMap dex_register_map0 =
code_info.GetDexRegisterMapOf(stack_map0, encoding, number_of_dex_registers);
ASSERT_EQ(127u, dex_register_map0.GetLocationMappingDataSize(number_of_dex_registers,
number_of_catalog_entries));
ASSERT_EQ(255u, dex_register_map0.Size());
StackMap stack_map1 = code_info.GetStackMapAt(1, encoding);
ASSERT_TRUE(stack_map1.HasDexRegisterMap(encoding.stack_map_encoding));
// ...the offset of the second Dex register map (relative to the
// beginning of the Dex register maps region) is 255 (i.e.,
// kNoDexRegisterMapSmallEncoding).
ASSERT_NE(stack_map1.GetDexRegisterMapOffset(encoding.stack_map_encoding),
StackMap::kNoDexRegisterMap);
ASSERT_EQ(stack_map1.GetDexRegisterMapOffset(encoding.stack_map_encoding), 0xFFu);
}
TEST(StackMapTest, TestShareDexRegisterMap) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 2;
// First stack map.
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
// Second stack map, which should share the same dex register map.
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 0); // Short location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
// Third stack map (doesn't share the dex register map).
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 2); // Short location.
stream.AddDexRegisterEntry(Kind::kConstant, -2); // Large location.
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo ci(region);
CodeInfoEncoding encoding = ci.ExtractEncoding();
// Verify first stack map.
StackMap sm0 = ci.GetStackMapAt(0, encoding);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, encoding, number_of_dex_registers);
ASSERT_EQ(0, dex_registers0.GetMachineRegister(0, number_of_dex_registers, ci, encoding));
ASSERT_EQ(-2, dex_registers0.GetConstant(1, number_of_dex_registers, ci, encoding));
// Verify second stack map.
StackMap sm1 = ci.GetStackMapAt(1, encoding);
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapOf(sm1, encoding, number_of_dex_registers);
ASSERT_EQ(0, dex_registers1.GetMachineRegister(0, number_of_dex_registers, ci, encoding));
ASSERT_EQ(-2, dex_registers1.GetConstant(1, number_of_dex_registers, ci, encoding));
// Verify third stack map.
StackMap sm2 = ci.GetStackMapAt(2, encoding);
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapOf(sm2, encoding, number_of_dex_registers);
ASSERT_EQ(2, dex_registers2.GetMachineRegister(0, number_of_dex_registers, ci, encoding));
ASSERT_EQ(-2, dex_registers2.GetConstant(1, number_of_dex_registers, ci, encoding));
// Verify dex register map offsets.
ASSERT_EQ(sm0.GetDexRegisterMapOffset(encoding.stack_map_encoding),
sm1.GetDexRegisterMapOffset(encoding.stack_map_encoding));
ASSERT_NE(sm0.GetDexRegisterMapOffset(encoding.stack_map_encoding),
sm2.GetDexRegisterMapOffset(encoding.stack_map_encoding));
ASSERT_NE(sm1.GetDexRegisterMapOffset(encoding.stack_map_encoding),
sm2.GetDexRegisterMapOffset(encoding.stack_map_encoding));
}
TEST(StackMapTest, TestNoDexRegisterMap) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArenaBitVector sp_mask(&arena, 0, false);
uint32_t number_of_dex_registers = 0;
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
stream.EndStackMapEntry();
number_of_dex_registers = 1;
stream.BeginStackMapEntry(1, 67, 0x4, &sp_mask, number_of_dex_registers, 0);
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo code_info(region);
CodeInfoEncoding encoding = code_info.ExtractEncoding();
ASSERT_EQ(2u, code_info.GetNumberOfStackMaps(encoding));
uint32_t number_of_catalog_entries = code_info.GetNumberOfLocationCatalogEntries(encoding);
ASSERT_EQ(0u, number_of_catalog_entries);
DexRegisterLocationCatalog location_catalog = code_info.GetDexRegisterLocationCatalog(encoding);
ASSERT_EQ(0u, location_catalog.Size());
StackMap stack_map = code_info.GetStackMapAt(0, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(0, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(64, encoding)));
ASSERT_EQ(0u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(64u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0x3u, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_FALSE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
stack_map = code_info.GetStackMapAt(1, encoding);
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForDexPc(1, encoding)));
ASSERT_TRUE(stack_map.Equals(code_info.GetStackMapForNativePcOffset(67, encoding)));
ASSERT_EQ(1u, stack_map.GetDexPc(encoding.stack_map_encoding));
ASSERT_EQ(67u, stack_map.GetNativePcOffset(encoding.stack_map_encoding));
ASSERT_EQ(0x4u, stack_map.GetRegisterMask(encoding.stack_map_encoding));
ASSERT_FALSE(stack_map.HasDexRegisterMap(encoding.stack_map_encoding));
ASSERT_FALSE(stack_map.HasInlineInfo(encoding.stack_map_encoding));
}
TEST(StackMapTest, InlineTest) {
ArenaPool pool;
ArenaAllocator arena(&pool);
StackMapStream stream(&arena);
ArtMethod art_method;
ArenaBitVector sp_mask1(&arena, 0, true);
sp_mask1.SetBit(2);
sp_mask1.SetBit(4);
// First stack map.
stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask1, 2, 2);
stream.AddDexRegisterEntry(Kind::kInStack, 0);
stream.AddDexRegisterEntry(Kind::kConstant, 4);
stream.BeginInlineInfoEntry(&art_method, 2, 1);
stream.AddDexRegisterEntry(Kind::kInStack, 8);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 3, 3);
stream.AddDexRegisterEntry(Kind::kInStack, 16);
stream.AddDexRegisterEntry(Kind::kConstant, 20);
stream.AddDexRegisterEntry(Kind::kInRegister, 15);
stream.EndInlineInfoEntry();
stream.EndStackMapEntry();
// Second stack map.
stream.BeginStackMapEntry(2, 22, 0x3, &sp_mask1, 2, 3);
stream.AddDexRegisterEntry(Kind::kInStack, 56);
stream.AddDexRegisterEntry(Kind::kConstant, 0);
stream.BeginInlineInfoEntry(&art_method, 2, 1);
stream.AddDexRegisterEntry(Kind::kInStack, 12);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 3, 3);
stream.AddDexRegisterEntry(Kind::kInStack, 80);
stream.AddDexRegisterEntry(Kind::kConstant, 10);
stream.AddDexRegisterEntry(Kind::kInRegister, 5);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 5, 0);
stream.EndInlineInfoEntry();
stream.EndStackMapEntry();
// Third stack map.
stream.BeginStackMapEntry(4, 56, 0x3, &sp_mask1, 2, 0);
stream.AddDexRegisterEntry(Kind::kNone, 0);
stream.AddDexRegisterEntry(Kind::kConstant, 4);
stream.EndStackMapEntry();
// Fourth stack map.
stream.BeginStackMapEntry(6, 78, 0x3, &sp_mask1, 2, 3);
stream.AddDexRegisterEntry(Kind::kInStack, 56);
stream.AddDexRegisterEntry(Kind::kConstant, 0);
stream.BeginInlineInfoEntry(&art_method, 2, 0);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 5, 1);
stream.AddDexRegisterEntry(Kind::kInRegister, 2);
stream.EndInlineInfoEntry();
stream.BeginInlineInfoEntry(&art_method, 10, 2);
stream.AddDexRegisterEntry(Kind::kNone, 0);
stream.AddDexRegisterEntry(Kind::kInRegister, 3);
stream.EndInlineInfoEntry();
stream.EndStackMapEntry();
size_t size = stream.PrepareForFillIn();
void* memory = arena.Alloc(size, kArenaAllocMisc);
MemoryRegion region(memory, size);
stream.FillIn(region);
CodeInfo ci(region);
CodeInfoEncoding encoding = ci.ExtractEncoding();
{
// Verify first stack map.
StackMap sm0 = ci.GetStackMapAt(0, encoding);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm0, encoding, 2);
ASSERT_EQ(0, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding));
ASSERT_EQ(4, dex_registers0.GetConstant(1, 2, ci, encoding));
InlineInfo if0 = ci.GetInlineInfoOf(sm0, encoding);
ASSERT_EQ(2u, if0.GetDepth(encoding.inline_info_encoding));
ASSERT_EQ(2u, if0.GetDexPcAtDepth(encoding.inline_info_encoding, 0));
ASSERT_TRUE(if0.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 0));
ASSERT_EQ(3u, if0.GetDexPcAtDepth(encoding.inline_info_encoding, 1));
ASSERT_TRUE(if0.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 1));
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(0, if0, encoding, 1);
ASSERT_EQ(8, dex_registers1.GetStackOffsetInBytes(0, 1, ci, encoding));
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(1, if0, encoding, 3);
ASSERT_EQ(16, dex_registers2.GetStackOffsetInBytes(0, 3, ci, encoding));
ASSERT_EQ(20, dex_registers2.GetConstant(1, 3, ci, encoding));
ASSERT_EQ(15, dex_registers2.GetMachineRegister(2, 3, ci, encoding));
}
{
// Verify second stack map.
StackMap sm1 = ci.GetStackMapAt(1, encoding);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm1, encoding, 2);
ASSERT_EQ(56, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding));
ASSERT_EQ(0, dex_registers0.GetConstant(1, 2, ci, encoding));
InlineInfo if1 = ci.GetInlineInfoOf(sm1, encoding);
ASSERT_EQ(3u, if1.GetDepth(encoding.inline_info_encoding));
ASSERT_EQ(2u, if1.GetDexPcAtDepth(encoding.inline_info_encoding, 0));
ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 0));
ASSERT_EQ(3u, if1.GetDexPcAtDepth(encoding.inline_info_encoding, 1));
ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 1));
ASSERT_EQ(5u, if1.GetDexPcAtDepth(encoding.inline_info_encoding, 2));
ASSERT_TRUE(if1.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 2));
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(0, if1, encoding, 1);
ASSERT_EQ(12, dex_registers1.GetStackOffsetInBytes(0, 1, ci, encoding));
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(1, if1, encoding, 3);
ASSERT_EQ(80, dex_registers2.GetStackOffsetInBytes(0, 3, ci, encoding));
ASSERT_EQ(10, dex_registers2.GetConstant(1, 3, ci, encoding));
ASSERT_EQ(5, dex_registers2.GetMachineRegister(2, 3, ci, encoding));
ASSERT_FALSE(if1.HasDexRegisterMapAtDepth(encoding.inline_info_encoding, 2));
}
{
// Verify third stack map.
StackMap sm2 = ci.GetStackMapAt(2, encoding);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm2, encoding, 2);
ASSERT_FALSE(dex_registers0.IsDexRegisterLive(0));
ASSERT_EQ(4, dex_registers0.GetConstant(1, 2, ci, encoding));
ASSERT_FALSE(sm2.HasInlineInfo(encoding.stack_map_encoding));
}
{
// Verify fourth stack map.
StackMap sm3 = ci.GetStackMapAt(3, encoding);
DexRegisterMap dex_registers0 = ci.GetDexRegisterMapOf(sm3, encoding, 2);
ASSERT_EQ(56, dex_registers0.GetStackOffsetInBytes(0, 2, ci, encoding));
ASSERT_EQ(0, dex_registers0.GetConstant(1, 2, ci, encoding));
InlineInfo if2 = ci.GetInlineInfoOf(sm3, encoding);
ASSERT_EQ(3u, if2.GetDepth(encoding.inline_info_encoding));
ASSERT_EQ(2u, if2.GetDexPcAtDepth(encoding.inline_info_encoding, 0));
ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 0));
ASSERT_EQ(5u, if2.GetDexPcAtDepth(encoding.inline_info_encoding, 1));
ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 1));
ASSERT_EQ(10u, if2.GetDexPcAtDepth(encoding.inline_info_encoding, 2));
ASSERT_TRUE(if2.EncodesArtMethodAtDepth(encoding.inline_info_encoding, 2));
ASSERT_FALSE(if2.HasDexRegisterMapAtDepth(encoding.inline_info_encoding, 0));
DexRegisterMap dex_registers1 = ci.GetDexRegisterMapAtDepth(1, if2, encoding, 1);
ASSERT_EQ(2, dex_registers1.GetMachineRegister(0, 1, ci, encoding));
DexRegisterMap dex_registers2 = ci.GetDexRegisterMapAtDepth(2, if2, encoding, 2);
ASSERT_FALSE(dex_registers2.IsDexRegisterLive(0));
ASSERT_EQ(3, dex_registers2.GetMachineRegister(1, 2, ci, encoding));
}
}
} // namespace art