blob: a68ee5fb0a11abdee25be540bbb19f6aebde5e0a [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_SRC_COMPILER_COMPILER_UTILITY_H_
#define ART_SRC_COMPILER_COMPILER_UTILITY_H_
#include "Dalvik.h"
namespace art {
/* Each arena page has some overhead, so take a few bytes off */
#define ARENA_DEFAULT_SIZE ((256 * 1024) - 256)
/* Allocate the initial memory block for arena-based allocation */
bool oatHeapInit(void);
typedef struct ArenaMemBlock {
size_t blockSize;
size_t bytesAllocated;
struct ArenaMemBlock *next;
char ptr[0];
} ArenaMemBlock;
void* oatNew(size_t size, bool zero);
void oatArenaReset(void);
typedef struct GrowableList {
size_t numAllocated;
size_t numUsed;
intptr_t *elemList;
} GrowableList;
typedef struct GrowableListIterator {
GrowableList* list;
size_t idx;
size_t size;
} GrowableListIterator;
/*
* Expanding bitmap, used for tracking resources. Bits are numbered starting
* from zero.
*
* All operations on a BitVector are unsynchronized.
*/
struct ArenaBitVector {
bool expandable; /* expand bitmap if we run out? */
bool firstDirty; /* when true, don't believe firstBitSet */
bool lastDirty; /* when true, don't believe lastBitSet */
u4 storageSize; /* current size, in 32-bit words */
u4* storage;
/*
* Opportunistically remember first and
* last set bits. This yeilds a performance
* advantage in cases where large
* sparse vectors are repeatedly scanned
* (something that can happen a lot during
* dataflow analysis.
*/
int firstBitSet;
int lastBitSet;
};
/* Handy iterator to walk through the bit positions set to 1 */
struct ArenaBitVectorIterator {
ArenaBitVector* pBits;
u4 idx;
u4 bitSize;
};
#define GET_ELEM_N(LIST, TYPE, N) (((TYPE*) LIST->elemList)[N])
#define BLOCK_NAME_LEN 80
/* Forward declarations */
struct LIR;
struct BasicBlock;
struct CompilationUnit;
void oatInitGrowableList(GrowableList* gList, size_t initLength);
void oatInsertGrowableList(GrowableList* gList, intptr_t elem);
void oatGrowableListIteratorInit(GrowableList* gList,
GrowableListIterator* iterator);
intptr_t oatGrowableListIteratorNext(GrowableListIterator* iterator);
intptr_t oatGrowableListGetElement(const GrowableList* gList, size_t idx);
ArenaBitVector* oatAllocBitVector(unsigned int startBits, bool expandable);
void oatBitVectorIteratorInit(ArenaBitVector* pBits,
ArenaBitVectorIterator* iterator);
int oatBitVectorIteratorNext(ArenaBitVectorIterator* iterator);
bool oatSetBit(ArenaBitVector* pBits, unsigned int num);
bool oatClearBit(ArenaBitVector* pBits, unsigned int num);
void oatMarkAllBits(ArenaBitVector* pBits, bool set);
void oatDebugBitVector(char* msg, const ArenaBitVector* bv, int length);
bool oatIsBitSet(const ArenaBitVector* pBits, unsigned int num);
void oatClearAllBits(ArenaBitVector* pBits);
void oatSetInitialBits(ArenaBitVector* pBits, unsigned int numBits);
void oatCopyBitVector(ArenaBitVector* dest, const ArenaBitVector* src);
bool oatIntersectBitVectors(ArenaBitVector* dest, const ArenaBitVector* src1,
const ArenaBitVector* src2);
bool oatUnifyBitVectors(ArenaBitVector* dest, const ArenaBitVector* src1,
const ArenaBitVector* src2);
bool oatCompareBitVectors(const ArenaBitVector* src1,
const ArenaBitVector* src2);
int oatCountSetBits(const ArenaBitVector* pBits);
void oatDumpLIRInsn(CompilationUnit* cUnit, struct LIR* lir,
unsigned char* baseAddr);
void oatDumpResourceMask(struct LIR* lir, u8 mask, const char* prefix);
void oatDumpBlockBitVector(const GrowableList* blocks, char* msg,
const ArenaBitVector* bv, int length);
void oatGetBlockName(struct BasicBlock* bb, char* name);
const char* oatGetShortyFromTargetIdx(CompilationUnit*, int);
void oatDumpRegLocTable(struct RegLocation*, int);
} // namespace art
#endif // ART_SRC_COMPILER_COMPILER_UTILITY_H_