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/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_
#define ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_
#include "base/mutex.h"
#include "globals.h"
#include "jni.h"
#include "object_callbacks.h"
#include "reference_queue.h"
namespace art {
class TimingLogger;
namespace mirror {
class Object;
class Reference;
} // namespace mirror
namespace gc {
class Heap;
// Used to process java.lang.References concurrently or paused.
class ReferenceProcessor {
public:
explicit ReferenceProcessor();
static bool PreserveSoftReferenceCallback(mirror::HeapReference<mirror::Object>* obj, void* arg)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
void ProcessReferences(bool concurrent, TimingLogger* timings, bool clear_soft_references,
IsHeapReferenceMarkedCallback* is_marked_callback,
MarkObjectCallback* mark_object_callback,
ProcessMarkStackCallback* process_mark_stack_callback, void* arg)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_)
EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_)
LOCKS_EXCLUDED(lock_);
// The slow path bool is contained in the reference class object, can only be set once
// Only allow setting this with mutators suspended so that we can avoid using a lock in the
// GetReferent fast path as an optimization.
void EnableSlowPath() EXCLUSIVE_LOCKS_REQUIRED(Locks::mutator_lock_);
// Decode the referent, may block if references are being processed.
mirror::Object* GetReferent(Thread* self, mirror::Reference* reference)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_) LOCKS_EXCLUDED(lock_);
void EnqueueClearedReferences(Thread* self) LOCKS_EXCLUDED(Locks::mutator_lock_);
void DelayReferenceReferent(mirror::Class* klass, mirror::Reference* ref,
IsHeapReferenceMarkedCallback* is_marked_callback, void* arg)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
void UpdateRoots(IsMarkedCallback* callback, void* arg)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_, Locks::heap_bitmap_lock_);
private:
class ProcessReferencesArgs {
public:
ProcessReferencesArgs(IsHeapReferenceMarkedCallback* is_marked_callback,
MarkObjectCallback* mark_callback, void* arg)
: is_marked_callback_(is_marked_callback), mark_callback_(mark_callback), arg_(arg) {
}
// The is marked callback is null when the args aren't set up.
IsHeapReferenceMarkedCallback* is_marked_callback_;
MarkObjectCallback* mark_callback_;
void* arg_;
};
bool SlowPathEnabled() SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
// Called by ProcessReferences.
void DisableSlowPath(Thread* self) EXCLUSIVE_LOCKS_REQUIRED(lock_)
SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
// If we are preserving references it means that some dead objects may become live, we use start
// and stop preserving to block mutators using GetReferrent from getting access to these
// referents.
void StartPreservingReferences(Thread* self) LOCKS_EXCLUDED(lock_);
void StopPreservingReferences(Thread* self) LOCKS_EXCLUDED(lock_);
// Process args, used by the GetReferent to return referents which are already marked.
ProcessReferencesArgs process_references_args_ GUARDED_BY(lock_);
// Boolean for whether or not we are preserving references (either soft references or finalizers).
// If this is true, then we cannot return a referent (see comment in GetReferent).
bool preserving_references_ GUARDED_BY(lock_);
// Lock that guards the reference processing.
Mutex lock_ DEFAULT_MUTEX_ACQUIRED_AFTER;
// Condition that people wait on if they attempt to get the referent of a reference while
// processing is in progress.
ConditionVariable condition_ GUARDED_BY(lock_);
// Reference queues used by the GC.
ReferenceQueue soft_reference_queue_;
ReferenceQueue weak_reference_queue_;
ReferenceQueue finalizer_reference_queue_;
ReferenceQueue phantom_reference_queue_;
ReferenceQueue cleared_references_;
};
} // namespace gc
} // namespace art
#endif // ART_RUNTIME_GC_REFERENCE_PROCESSOR_H_