blob: cb6023b53d98be7aa832a0b4b640c8684884ab42 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_SRC_COMPILER_H_
#define ART_SRC_COMPILER_H_
#include <map>
#include <set>
#include <string>
#include <vector>
#include "compiled_class.h"
#include "compiled_method.h"
#include "dex_cache.h"
#include "dex_file.h"
#include "elf_image.h"
#include "instruction_set.h"
#include "invoke_type.h"
#include "oat_file.h"
#include "object.h"
#include "runtime.h"
namespace art {
class AOTCompilationStats;
class Context;
class OatCompilationUnit;
class TimingLogger;
class Compiler {
public:
// Create a compiler targeting the requested "instruction_set".
// "image" should be true if image specific optimizations should be
// enabled. "image_classes" lets the compiler know what classes it
// can assume will be in the image, with NULL implying all available
// classes.
explicit Compiler(InstructionSet instruction_set, bool image, size_t thread_count,
bool support_debugging, const std::set<std::string>* image_classes,
bool dump_stats, bool dump_timings);
~Compiler();
void CompileAll(const ClassLoader* class_loader,
const std::vector<const DexFile*>& dex_files);
// Compile a single Method
void CompileOne(const Method* method);
bool IsDebuggingSupported() {
return support_debugging_;
}
InstructionSet GetInstructionSet() const {
return instruction_set_;
}
bool IsImage() const {
return image_;
}
// Stub to throw AbstractMethodError
static ByteArray* CreateAbstractMethodErrorStub(InstructionSet instruction_set);
// Generate the trampoline that's invoked by unresolved direct methods
static ByteArray* CreateResolutionStub(InstructionSet instruction_set,
Runtime::TrampolineType type);
static ByteArray* CreateJniDlsymLookupStub(InstructionSet instruction_set);
// A class is uniquely located by its DexFile and the class_defs_ table index into that DexFile
typedef std::pair<const DexFile*, uint32_t> ClassReference;
CompiledClass* GetCompiledClass(ClassReference ref) const;
// A method is uniquely located by its DexFile and the method_ids_ table index into that DexFile
typedef std::pair<const DexFile*, uint32_t> MethodReference;
CompiledMethod* GetCompiledMethod(MethodReference ref) const;
const CompiledInvokeStub* FindInvokeStub(bool is_static, const char* shorty) const;
// Callbacks from OAT/ART compiler to see what runtime checks must be generated
bool CanAssumeTypeIsPresentInDexCache(const DexCache* dex_cache, uint32_t type_idx);
bool CanAssumeStringIsPresentInDexCache(const DexCache* dex_cache, uint32_t string_idx);
// Are runtime access checks necessary in the compiled code?
bool CanAccessTypeWithoutChecks(uint32_t referrer_idx, const DexCache* dex_cache,
const DexFile& dex_file, uint32_t type_idx);
// Are runtime access and instantiable checks necessary in the code?
bool CanAccessInstantiableTypeWithoutChecks(uint32_t referrer_idx, const DexCache* dex_cache,
const DexFile& dex_file, uint32_t type_idx);
// Can we fast path instance field access? Computes field's offset and volatility
bool ComputeInstanceFieldInfo(uint32_t field_idx, OatCompilationUnit* mUnit,
int& field_offset, bool& is_volatile, bool is_put);
// Can we fastpath static field access? Computes field's offset, volatility and whether the
// field is within the referrer (which can avoid checking class initialization)
bool ComputeStaticFieldInfo(uint32_t field_idx, OatCompilationUnit* mUnit,
int& field_offset, int& ssb_index,
bool& is_referrers_class, bool& is_volatile, bool is_put);
// Can we fastpath a interface, super class or virtual method call? Computes method's vtable index
bool ComputeInvokeInfo(uint32_t method_idx, OatCompilationUnit* mUnit, InvokeType& type,
int& vtable_idx, uintptr_t& direct_code, uintptr_t& direct_method);
// Record patch information for later fix up
void AddCodePatch(DexCache* dex_cache,
const DexFile* dex_file,
uint32_t referrer_method_idx,
uint32_t referrer_access_flags,
uint32_t target_method_idx,
bool target_is_direct,
size_t literal_offset);
void AddMethodPatch(DexCache* dex_cache,
const DexFile* dex_file,
uint32_t referrer_method_idx,
uint32_t referrer_access_flags,
uint32_t target_method_idx,
bool target_is_direct,
size_t literal_offset);
#if defined(ART_USE_LLVM_COMPILER)
void SetBitcodeFileName(std::string const& filename);
void EnableAutoElfLoading();
const void* GetMethodCodeAddr(const CompiledMethod* cm,
const Method* method) const;
const Method::InvokeStub* GetMethodInvokeStubAddr(const CompiledInvokeStub* cm,
const Method* method) const;
std::vector<ElfImage> GetElfImages() const;
#else
void EnableAutoElfLoader() { }
const void* GetMethodCodeAddr(const CompiledMethod*,
const Method*) const {
return NULL;
}
const Method::InvokeStub* GetMethodInvokeStubAddr(const CompiledInvokeStub*,
const Method*) const {
return NULL;
}
std::vector<ElfImage> GetElfImages() const {
return std::vector<ElfImage>();
}
#endif
void SetCompilerContext(void* compiler_context) {
compiler_context_ = compiler_context;
}
void* GetCompilerContext() const {
return compiler_context_;
}
class PatchInformation {
public:
DexCache* GetDexCache() const {
return dex_cache_;
}
const DexFile& GetDexFile() const {
return *dex_file_;
}
uint32_t GetReferrerMethodIdx() const {
return referrer_method_idx_;
}
bool GetReferrerIsDirect() const {
return referrer_is_direct_;
}
uint32_t GetTargetMethodIdx() const {
return target_method_idx_;
}
bool GetTargetIsDirect() const {
return target_is_direct_;
}
size_t GetLiteralOffset() const {;
return literal_offset_;
}
private:
PatchInformation(DexCache* dex_cache,
const DexFile* dex_file,
uint32_t referrer_method_idx,
uint32_t referrer_access_flags,
uint32_t target_method_idx,
uint32_t target_is_direct,
size_t literal_offset)
: dex_cache_(dex_cache),
dex_file_(dex_file),
referrer_method_idx_(referrer_method_idx),
referrer_is_direct_(Method::IsDirect(referrer_access_flags)),
target_method_idx_(target_method_idx),
target_is_direct_(target_is_direct),
literal_offset_(literal_offset) {
CHECK(dex_file_ != NULL);
}
DexCache* dex_cache_;
const DexFile* dex_file_;
uint32_t referrer_method_idx_;
bool referrer_is_direct_;
uint32_t target_method_idx_;
bool target_is_direct_;
size_t literal_offset_;
friend class Compiler;
DISALLOW_COPY_AND_ASSIGN(PatchInformation);
};
const std::vector<const PatchInformation*>& GetCodeToPatch() const {
return code_to_patch_;
}
const std::vector<const PatchInformation*>& GetMethodsToPatch() const {
return methods_to_patch_;
}
private:
// Compute constant code and method pointers when possible
void GetCodeAndMethodForDirectCall(InvokeType type, InvokeType sharp_type, Method* method,
uintptr_t& direct_code, uintptr_t& direct_method);
// Checks if class specified by type_idx is one of the image_classes_
bool IsImageClass(const std::string& descriptor) const;
void PreCompile(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files, TimingLogger& timings);
void PostCompile(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files);
// Attempt to resolve all type, methods, fields, and strings
// referenced from code in the dex file following PathClassLoader
// ordering semantics.
void Resolve(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files, TimingLogger& timings);
void ResolveDexFile(const ClassLoader* class_loader, const DexFile& dex_file, TimingLogger& timings);
void Verify(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files);
void VerifyDexFile(const ClassLoader* class_loader, const DexFile& dex_file);
void InitializeClassesWithoutClinit(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files);
void InitializeClassesWithoutClinit(const ClassLoader* class_loader, const DexFile& dex_file);
void Compile(const ClassLoader* class_loader,
const std::vector<const DexFile*>& dex_files);
void CompileDexFile(const ClassLoader* class_loader, const DexFile& dex_file);
void CompileClass(const DexFile::ClassDef& class_def, const ClassLoader* class_loader,
const DexFile& dex_file);
void CompileMethod(const DexFile::CodeItem* code_item, uint32_t access_flags, uint32_t method_idx,
const ClassLoader* class_loader, const DexFile& dex_file);
static void CompileClass(Context* context, size_t class_def_index);
void SetGcMaps(const ClassLoader* class_loader, const std::vector<const DexFile*>& dex_files);
void SetGcMapsDexFile(const ClassLoader* class_loader, const DexFile& dex_file);
void SetGcMapsMethod(const DexFile& dex_file, Method* method);
void InsertInvokeStub(bool is_static, const char* shorty,
const CompiledInvokeStub* compiled_invoke_stub);
std::vector<const PatchInformation*> code_to_patch_;
std::vector<const PatchInformation*> methods_to_patch_;
InstructionSet instruction_set_;
typedef std::map<const ClassReference, CompiledClass*> ClassTable;
// All class references that this compiler has compiled
mutable Mutex compiled_classes_lock_;
ClassTable compiled_classes_;
typedef std::map<const MethodReference, CompiledMethod*> MethodTable;
// All method references that this compiler has compiled
mutable Mutex compiled_methods_lock_;
MethodTable compiled_methods_;
typedef std::map<std::string, const CompiledInvokeStub*> InvokeStubTable;
// Invocation stubs created to allow invocation of the compiled methods
mutable Mutex compiled_invoke_stubs_lock_;
InvokeStubTable compiled_invoke_stubs_;
bool image_;
size_t thread_count_;
bool support_debugging_;
uint64_t start_ns_;
UniquePtr<AOTCompilationStats> stats_;
bool dump_stats_;
bool dump_timings_;
const std::set<std::string>* image_classes_;
#if defined(ART_USE_LLVM_COMPILER)
typedef void (*CompilerCallbackFn)(Compiler& compiler);
typedef MutexLock* (*CompilerMutexLockFn)(Compiler& compiler);
#endif
void* compiler_library_;
typedef CompiledMethod* (*CompilerFn)(Compiler& compiler,
const DexFile::CodeItem* code_item,
uint32_t access_flags, uint32_t method_idx,
const ClassLoader* class_loader,
const DexFile& dex_file);
CompilerFn compiler_;
void* compiler_context_;
typedef CompiledMethod* (*JniCompilerFn)(Compiler& compiler,
uint32_t access_flags, uint32_t method_idx,
const DexFile& dex_file);
JniCompilerFn jni_compiler_;
typedef CompiledInvokeStub* (*CreateInvokeStubFn)(Compiler& compiler, bool is_static,
const char* shorty, uint32_t shorty_len);
CreateInvokeStubFn create_invoke_stub_;
#if defined(ART_USE_LLVM_COMPILER)
typedef void (*CompilerEnableAutoElfLoadingFn)(Compiler& compiler);
CompilerEnableAutoElfLoadingFn compiler_enable_auto_elf_loading_;
typedef const void* (*CompilerGetMethodCodeAddrFn)
(const Compiler& compiler, const CompiledMethod* cm, const Method* method);
CompilerGetMethodCodeAddrFn compiler_get_method_code_addr_;
typedef const Method::InvokeStub* (*CompilerGetMethodInvokeStubAddrFn)
(const Compiler& compiler, const CompiledInvokeStub* cm, const Method* method);
CompilerGetMethodInvokeStubAddrFn compiler_get_method_invoke_stub_addr_;
#endif
DISALLOW_COPY_AND_ASSIGN(Compiler);
};
inline bool operator<(const Compiler::ClassReference& lhs, const Compiler::ClassReference& rhs) {
if (lhs.second < rhs.second) {
return true;
} else if (lhs.second > rhs.second) {
return false;
} else {
return (lhs.first < rhs.first);
}
}
} // namespace art
#endif // ART_SRC_COMPILER_H_