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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_RUNTIME_COMPILED_METHOD_H_
#define ART_RUNTIME_COMPILED_METHOD_H_
#include <string>
#include <vector>
#include "instruction_set.h"
#include "utils.h"
#include "UniquePtr.h"
namespace llvm {
class Function;
} // namespace llvm
namespace art {
class CompiledCode {
public:
// For Quick to supply an code blob
CompiledCode(InstructionSet instruction_set, const std::vector<uint8_t>& code);
// For Portable to supply an ELF object
CompiledCode(InstructionSet instruction_set,
const std::string& elf_object,
const std::string &symbol);
InstructionSet GetInstructionSet() const {
return instruction_set_;
}
const std::vector<uint8_t>& GetCode() const {
return code_;
}
void SetCode(const std::vector<uint8_t>& code) {
CHECK_NE(code.size(), 0U);
code_ = code;
}
bool operator==(const CompiledCode& rhs) const {
return (code_ == rhs.code_);
}
// To align an offset from a page-aligned value to make it suitable
// for code storage. For example on ARM, to ensure that PC relative
// valu computations work out as expected.
uint32_t AlignCode(uint32_t offset) const;
static uint32_t AlignCode(uint32_t offset, InstructionSet instruction_set);
// returns the difference between the code address and a usable PC.
// mainly to cope with kThumb2 where the lower bit must be set.
size_t CodeDelta() const;
// Returns a pointer suitable for invoking the code at the argument
// code_pointer address. Mainly to cope with kThumb2 where the
// lower bit must be set to indicate Thumb mode.
static const void* CodePointer(const void* code_pointer,
InstructionSet instruction_set);
#if defined(ART_USE_PORTABLE_COMPILER)
const std::string& GetSymbol() const;
const std::vector<uint32_t>& GetOatdataOffsetsToCompliledCodeOffset() const;
void AddOatdataOffsetToCompliledCodeOffset(uint32_t offset);
#endif
private:
const InstructionSet instruction_set_;
// Used to store the PIC code for Quick and an ELF image for portable.
std::vector<uint8_t> code_;
// Used for the Portable ELF symbol name.
const std::string symbol_;
// There are offsets from the oatdata symbol to where the offset to
// the compiled method will be found. These are computed by the
// OatWriter and then used by the ElfWriter to add relocations so
// that MCLinker can update the values to the location in the linked .so.
std::vector<uint32_t> oatdata_offsets_to_compiled_code_offset_;
};
class CompiledMethod : public CompiledCode {
public:
// Constructs a CompiledMethod for the non-LLVM compilers.
CompiledMethod(InstructionSet instruction_set,
const std::vector<uint8_t>& code,
const size_t frame_size_in_bytes,
const uint32_t core_spill_mask,
const uint32_t fp_spill_mask,
const std::vector<uint8_t>& mapping_table,
const std::vector<uint8_t>& vmap_table,
const std::vector<uint8_t>& native_gc_map);
// Constructs a CompiledMethod for the JniCompiler.
CompiledMethod(InstructionSet instruction_set,
const std::vector<uint8_t>& code,
const size_t frame_size_in_bytes,
const uint32_t core_spill_mask,
const uint32_t fp_spill_mask);
// Constructs a CompiledMethod for the Portable compiler.
CompiledMethod(InstructionSet instruction_set,
const std::string& code,
const std::vector<uint8_t>& gc_map,
const std::string& symbol)
: CompiledCode(instruction_set, code, symbol),
frame_size_in_bytes_(kStackAlignment), core_spill_mask_(0),
fp_spill_mask_(0), gc_map_(gc_map) {
}
// Constructs a CompiledMethod for the Portable JniCompiler.
CompiledMethod(InstructionSet instruction_set,
const std::string& code,
const std::string& symbol)
: CompiledCode(instruction_set, code, symbol),
frame_size_in_bytes_(kStackAlignment), core_spill_mask_(0),
fp_spill_mask_(0) {
}
~CompiledMethod() {}
size_t GetFrameSizeInBytes() const {
return frame_size_in_bytes_;
}
uint32_t GetCoreSpillMask() const {
return core_spill_mask_;
}
uint32_t GetFpSpillMask() const {
return fp_spill_mask_;
}
const std::vector<uint8_t>& GetMappingTable() const {
return mapping_table_;
}
const std::vector<uint8_t>& GetVmapTable() const {
return vmap_table_;
}
const std::vector<uint8_t>& GetGcMap() const {
return gc_map_;
}
private:
// For quick code, the size of the activation used by the code.
const size_t frame_size_in_bytes_;
// For quick code, a bit mask describing spilled GPR callee-save registers.
const uint32_t core_spill_mask_;
// For quick code, a bit mask describing spilled FPR callee-save registers.
const uint32_t fp_spill_mask_;
// For quick code, a uleb128 encoded map from native PC offset to dex PC aswell as dex PC to
// native PC offset. Size prefixed.
std::vector<uint8_t> mapping_table_;
// For quick code, a uleb128 encoded map from GPR/FPR register to dex register. Size prefixed.
std::vector<uint8_t> vmap_table_;
// For quick code, a map keyed by native PC indices to bitmaps describing what dalvik registers
// are live. For portable code, the key is a dalvik PC.
std::vector<uint8_t> gc_map_;
};
} // namespace art
#endif // ART_RUNTIME_COMPILED_METHOD_H_