commit | a2f84f31aabe9f259f8b1d5047d56e1a82e091ce | [log] [tgz] |
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author | tangrobin <tangrobin@google.com> | Tue Mar 03 16:45:21 2020 +0800 |
committer | Cyan_Hsieh <cyanhsieh@google.com> | Fri May 29 15:45:49 2020 +0800 |
tree | ed6ecd69c380e4a2da3f0ca8528d6a1defca1a2b | |
parent | c2ab2eae0b1bfa61119767b9dd6c83c4bf948f07 [diff] |
Redfin: Move the high fps early phase offset to device-common.mk In Android R, the SurfaceFlinger calculate phase offsets based on duration. Thus, this does not need to define specific phase offsets for high refresh rate. Bug: 143933518 Bug: 142222407 Test: scrolling, app launching/closing, playing video Change-Id: I5d07af4b505a205060885ac90b4271a8441ffde5