commit | 8e28b7d1ec069e0f5189ecef8845eb8a410b3227 | [log] [tgz] |
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author | Dan Stoza <stoza@google.com> | Mon Jun 19 14:05:45 2017 -0700 |
committer | Dan Stoza <stoza@google.com> | Mon Jun 19 14:05:45 2017 -0700 |
tree | 8cb42abb373827e39f4445054b24968c23d72070 | |
parent | f64b35b9af25e0b7bfa7ef7d7cb7eec0285f5818 [diff] |
Switch to 3 framebuffer surface buffers Switches from 2 to 3 buffers for SurfaceFlinger's FramebufferSurface. This avoids an issue exposed by the HWC2 path where, since we now defer buffer release, the GL driver ends up hanging on dequeueBuffer, which is called in response to a glViewport command. Bug: 62783122 Test: android.server.cts.ActivityManagerDisplayLockedKeyguardTests# testVirtualDisplayHidesContentWhenLocked Change-Id: I6f68823c652fcfb12b16154653154ffe54457209