blob: 9ef859c97ddfcc9872ca0e7f9d0b6211462bc25e [file] [log] [blame]
// Generated Code - DO NOT EDIT !!
// generated by 'emugen'
#include <string.h>
#include "gles1_wrapper_context.h"
#include <stdio.h>
int gles1_wrapper_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
{
glAlphaFunc = (glAlphaFunc_wrapper_proc_t) getProc("glAlphaFunc", userData);
glClearColor = (glClearColor_wrapper_proc_t) getProc("glClearColor", userData);
glClearDepthf = (glClearDepthf_wrapper_proc_t) getProc("glClearDepthf", userData);
glClipPlanef = (glClipPlanef_wrapper_proc_t) getProc("glClipPlanef", userData);
glColor4f = (glColor4f_wrapper_proc_t) getProc("glColor4f", userData);
glDepthRangef = (glDepthRangef_wrapper_proc_t) getProc("glDepthRangef", userData);
glFogf = (glFogf_wrapper_proc_t) getProc("glFogf", userData);
glFogfv = (glFogfv_wrapper_proc_t) getProc("glFogfv", userData);
glFrustumf = (glFrustumf_wrapper_proc_t) getProc("glFrustumf", userData);
glGetClipPlanef = (glGetClipPlanef_wrapper_proc_t) getProc("glGetClipPlanef", userData);
glGetFloatv = (glGetFloatv_wrapper_proc_t) getProc("glGetFloatv", userData);
glGetLightfv = (glGetLightfv_wrapper_proc_t) getProc("glGetLightfv", userData);
glGetMaterialfv = (glGetMaterialfv_wrapper_proc_t) getProc("glGetMaterialfv", userData);
glGetTexEnvfv = (glGetTexEnvfv_wrapper_proc_t) getProc("glGetTexEnvfv", userData);
glGetTexParameterfv = (glGetTexParameterfv_wrapper_proc_t) getProc("glGetTexParameterfv", userData);
glLightModelf = (glLightModelf_wrapper_proc_t) getProc("glLightModelf", userData);
glLightModelfv = (glLightModelfv_wrapper_proc_t) getProc("glLightModelfv", userData);
glLightf = (glLightf_wrapper_proc_t) getProc("glLightf", userData);
glLightfv = (glLightfv_wrapper_proc_t) getProc("glLightfv", userData);
glLineWidth = (glLineWidth_wrapper_proc_t) getProc("glLineWidth", userData);
glLoadMatrixf = (glLoadMatrixf_wrapper_proc_t) getProc("glLoadMatrixf", userData);
glMaterialf = (glMaterialf_wrapper_proc_t) getProc("glMaterialf", userData);
glMaterialfv = (glMaterialfv_wrapper_proc_t) getProc("glMaterialfv", userData);
glMultMatrixf = (glMultMatrixf_wrapper_proc_t) getProc("glMultMatrixf", userData);
glMultiTexCoord4f = (glMultiTexCoord4f_wrapper_proc_t) getProc("glMultiTexCoord4f", userData);
glNormal3f = (glNormal3f_wrapper_proc_t) getProc("glNormal3f", userData);
glOrthof = (glOrthof_wrapper_proc_t) getProc("glOrthof", userData);
glPointParameterf = (glPointParameterf_wrapper_proc_t) getProc("glPointParameterf", userData);
glPointParameterfv = (glPointParameterfv_wrapper_proc_t) getProc("glPointParameterfv", userData);
glPointSize = (glPointSize_wrapper_proc_t) getProc("glPointSize", userData);
glPolygonOffset = (glPolygonOffset_wrapper_proc_t) getProc("glPolygonOffset", userData);
glRotatef = (glRotatef_wrapper_proc_t) getProc("glRotatef", userData);
glScalef = (glScalef_wrapper_proc_t) getProc("glScalef", userData);
glTexEnvf = (glTexEnvf_wrapper_proc_t) getProc("glTexEnvf", userData);
glTexEnvfv = (glTexEnvfv_wrapper_proc_t) getProc("glTexEnvfv", userData);
glTexParameterf = (glTexParameterf_wrapper_proc_t) getProc("glTexParameterf", userData);
glTexParameterfv = (glTexParameterfv_wrapper_proc_t) getProc("glTexParameterfv", userData);
glTranslatef = (glTranslatef_wrapper_proc_t) getProc("glTranslatef", userData);
glActiveTexture = (glActiveTexture_wrapper_proc_t) getProc("glActiveTexture", userData);
glAlphaFuncx = (glAlphaFuncx_wrapper_proc_t) getProc("glAlphaFuncx", userData);
glBindBuffer = (glBindBuffer_wrapper_proc_t) getProc("glBindBuffer", userData);
glBindTexture = (glBindTexture_wrapper_proc_t) getProc("glBindTexture", userData);
glBlendFunc = (glBlendFunc_wrapper_proc_t) getProc("glBlendFunc", userData);
glBufferData = (glBufferData_wrapper_proc_t) getProc("glBufferData", userData);
glBufferSubData = (glBufferSubData_wrapper_proc_t) getProc("glBufferSubData", userData);
glClear = (glClear_wrapper_proc_t) getProc("glClear", userData);
glClearColorx = (glClearColorx_wrapper_proc_t) getProc("glClearColorx", userData);
glClearDepthx = (glClearDepthx_wrapper_proc_t) getProc("glClearDepthx", userData);
glClearStencil = (glClearStencil_wrapper_proc_t) getProc("glClearStencil", userData);
glClientActiveTexture = (glClientActiveTexture_wrapper_proc_t) getProc("glClientActiveTexture", userData);
glColor4ub = (glColor4ub_wrapper_proc_t) getProc("glColor4ub", userData);
glColor4x = (glColor4x_wrapper_proc_t) getProc("glColor4x", userData);
glColorMask = (glColorMask_wrapper_proc_t) getProc("glColorMask", userData);
glColorPointer = (glColorPointer_wrapper_proc_t) getProc("glColorPointer", userData);
glCompressedTexImage2D = (glCompressedTexImage2D_wrapper_proc_t) getProc("glCompressedTexImage2D", userData);
glCompressedTexSubImage2D = (glCompressedTexSubImage2D_wrapper_proc_t) getProc("glCompressedTexSubImage2D", userData);
glCopyTexImage2D = (glCopyTexImage2D_wrapper_proc_t) getProc("glCopyTexImage2D", userData);
glCopyTexSubImage2D = (glCopyTexSubImage2D_wrapper_proc_t) getProc("glCopyTexSubImage2D", userData);
glCullFace = (glCullFace_wrapper_proc_t) getProc("glCullFace", userData);
glDeleteBuffers = (glDeleteBuffers_wrapper_proc_t) getProc("glDeleteBuffers", userData);
glDeleteTextures = (glDeleteTextures_wrapper_proc_t) getProc("glDeleteTextures", userData);
glDepthFunc = (glDepthFunc_wrapper_proc_t) getProc("glDepthFunc", userData);
glDepthMask = (glDepthMask_wrapper_proc_t) getProc("glDepthMask", userData);
glDepthRangex = (glDepthRangex_wrapper_proc_t) getProc("glDepthRangex", userData);
glDisable = (glDisable_wrapper_proc_t) getProc("glDisable", userData);
glDisableClientState = (glDisableClientState_wrapper_proc_t) getProc("glDisableClientState", userData);
glDrawArrays = (glDrawArrays_wrapper_proc_t) getProc("glDrawArrays", userData);
glDrawElements = (glDrawElements_wrapper_proc_t) getProc("glDrawElements", userData);
glEnable = (glEnable_wrapper_proc_t) getProc("glEnable", userData);
glEnableClientState = (glEnableClientState_wrapper_proc_t) getProc("glEnableClientState", userData);
glFinish = (glFinish_wrapper_proc_t) getProc("glFinish", userData);
glFlush = (glFlush_wrapper_proc_t) getProc("glFlush", userData);
glFogx = (glFogx_wrapper_proc_t) getProc("glFogx", userData);
glFogxv = (glFogxv_wrapper_proc_t) getProc("glFogxv", userData);
glFrontFace = (glFrontFace_wrapper_proc_t) getProc("glFrontFace", userData);
glFrustumx = (glFrustumx_wrapper_proc_t) getProc("glFrustumx", userData);
glGetBooleanv = (glGetBooleanv_wrapper_proc_t) getProc("glGetBooleanv", userData);
glGetBufferParameteriv = (glGetBufferParameteriv_wrapper_proc_t) getProc("glGetBufferParameteriv", userData);
glClipPlanex = (glClipPlanex_wrapper_proc_t) getProc("glClipPlanex", userData);
glGenBuffers = (glGenBuffers_wrapper_proc_t) getProc("glGenBuffers", userData);
glGenTextures = (glGenTextures_wrapper_proc_t) getProc("glGenTextures", userData);
glGetError = (glGetError_wrapper_proc_t) getProc("glGetError", userData);
glGetFixedv = (glGetFixedv_wrapper_proc_t) getProc("glGetFixedv", userData);
glGetIntegerv = (glGetIntegerv_wrapper_proc_t) getProc("glGetIntegerv", userData);
glGetLightxv = (glGetLightxv_wrapper_proc_t) getProc("glGetLightxv", userData);
glGetMaterialxv = (glGetMaterialxv_wrapper_proc_t) getProc("glGetMaterialxv", userData);
glGetPointerv = (glGetPointerv_wrapper_proc_t) getProc("glGetPointerv", userData);
glGetString = (glGetString_wrapper_proc_t) getProc("glGetString", userData);
glGetTexEnviv = (glGetTexEnviv_wrapper_proc_t) getProc("glGetTexEnviv", userData);
glGetTexEnvxv = (glGetTexEnvxv_wrapper_proc_t) getProc("glGetTexEnvxv", userData);
glGetTexParameteriv = (glGetTexParameteriv_wrapper_proc_t) getProc("glGetTexParameteriv", userData);
glGetTexParameterxv = (glGetTexParameterxv_wrapper_proc_t) getProc("glGetTexParameterxv", userData);
glHint = (glHint_wrapper_proc_t) getProc("glHint", userData);
glIsBuffer = (glIsBuffer_wrapper_proc_t) getProc("glIsBuffer", userData);
glIsEnabled = (glIsEnabled_wrapper_proc_t) getProc("glIsEnabled", userData);
glIsTexture = (glIsTexture_wrapper_proc_t) getProc("glIsTexture", userData);
glLightModelx = (glLightModelx_wrapper_proc_t) getProc("glLightModelx", userData);
glLightModelxv = (glLightModelxv_wrapper_proc_t) getProc("glLightModelxv", userData);
glLightx = (glLightx_wrapper_proc_t) getProc("glLightx", userData);
glLightxv = (glLightxv_wrapper_proc_t) getProc("glLightxv", userData);
glLineWidthx = (glLineWidthx_wrapper_proc_t) getProc("glLineWidthx", userData);
glLoadIdentity = (glLoadIdentity_wrapper_proc_t) getProc("glLoadIdentity", userData);
glLoadMatrixx = (glLoadMatrixx_wrapper_proc_t) getProc("glLoadMatrixx", userData);
glLogicOp = (glLogicOp_wrapper_proc_t) getProc("glLogicOp", userData);
glMaterialx = (glMaterialx_wrapper_proc_t) getProc("glMaterialx", userData);
glMaterialxv = (glMaterialxv_wrapper_proc_t) getProc("glMaterialxv", userData);
glMatrixMode = (glMatrixMode_wrapper_proc_t) getProc("glMatrixMode", userData);
glMultMatrixx = (glMultMatrixx_wrapper_proc_t) getProc("glMultMatrixx", userData);
glMultiTexCoord4x = (glMultiTexCoord4x_wrapper_proc_t) getProc("glMultiTexCoord4x", userData);
glNormal3x = (glNormal3x_wrapper_proc_t) getProc("glNormal3x", userData);
glNormalPointer = (glNormalPointer_wrapper_proc_t) getProc("glNormalPointer", userData);
glOrthox = (glOrthox_wrapper_proc_t) getProc("glOrthox", userData);
glPixelStorei = (glPixelStorei_wrapper_proc_t) getProc("glPixelStorei", userData);
glPointParameterx = (glPointParameterx_wrapper_proc_t) getProc("glPointParameterx", userData);
glPointParameterxv = (glPointParameterxv_wrapper_proc_t) getProc("glPointParameterxv", userData);
glPointSizex = (glPointSizex_wrapper_proc_t) getProc("glPointSizex", userData);
glPolygonOffsetx = (glPolygonOffsetx_wrapper_proc_t) getProc("glPolygonOffsetx", userData);
glPopMatrix = (glPopMatrix_wrapper_proc_t) getProc("glPopMatrix", userData);
glPushMatrix = (glPushMatrix_wrapper_proc_t) getProc("glPushMatrix", userData);
glReadPixels = (glReadPixels_wrapper_proc_t) getProc("glReadPixels", userData);
glRotatex = (glRotatex_wrapper_proc_t) getProc("glRotatex", userData);
glSampleCoverage = (glSampleCoverage_wrapper_proc_t) getProc("glSampleCoverage", userData);
glSampleCoveragex = (glSampleCoveragex_wrapper_proc_t) getProc("glSampleCoveragex", userData);
glScalex = (glScalex_wrapper_proc_t) getProc("glScalex", userData);
glScissor = (glScissor_wrapper_proc_t) getProc("glScissor", userData);
glShadeModel = (glShadeModel_wrapper_proc_t) getProc("glShadeModel", userData);
glStencilFunc = (glStencilFunc_wrapper_proc_t) getProc("glStencilFunc", userData);
glStencilMask = (glStencilMask_wrapper_proc_t) getProc("glStencilMask", userData);
glStencilOp = (glStencilOp_wrapper_proc_t) getProc("glStencilOp", userData);
glTexCoordPointer = (glTexCoordPointer_wrapper_proc_t) getProc("glTexCoordPointer", userData);
glTexEnvi = (glTexEnvi_wrapper_proc_t) getProc("glTexEnvi", userData);
glTexEnvx = (glTexEnvx_wrapper_proc_t) getProc("glTexEnvx", userData);
glTexEnviv = (glTexEnviv_wrapper_proc_t) getProc("glTexEnviv", userData);
glTexEnvxv = (glTexEnvxv_wrapper_proc_t) getProc("glTexEnvxv", userData);
glTexImage2D = (glTexImage2D_wrapper_proc_t) getProc("glTexImage2D", userData);
glTexParameteri = (glTexParameteri_wrapper_proc_t) getProc("glTexParameteri", userData);
glTexParameterx = (glTexParameterx_wrapper_proc_t) getProc("glTexParameterx", userData);
glTexParameteriv = (glTexParameteriv_wrapper_proc_t) getProc("glTexParameteriv", userData);
glTexParameterxv = (glTexParameterxv_wrapper_proc_t) getProc("glTexParameterxv", userData);
glTexSubImage2D = (glTexSubImage2D_wrapper_proc_t) getProc("glTexSubImage2D", userData);
glTranslatex = (glTranslatex_wrapper_proc_t) getProc("glTranslatex", userData);
glVertexPointer = (glVertexPointer_wrapper_proc_t) getProc("glVertexPointer", userData);
glViewport = (glViewport_wrapper_proc_t) getProc("glViewport", userData);
glPointSizePointerOES = (glPointSizePointerOES_wrapper_proc_t) getProc("glPointSizePointerOES", userData);
glVertexPointerOffset = (glVertexPointerOffset_wrapper_proc_t) getProc("glVertexPointerOffset", userData);
glColorPointerOffset = (glColorPointerOffset_wrapper_proc_t) getProc("glColorPointerOffset", userData);
glNormalPointerOffset = (glNormalPointerOffset_wrapper_proc_t) getProc("glNormalPointerOffset", userData);
glPointSizePointerOffset = (glPointSizePointerOffset_wrapper_proc_t) getProc("glPointSizePointerOffset", userData);
glTexCoordPointerOffset = (glTexCoordPointerOffset_wrapper_proc_t) getProc("glTexCoordPointerOffset", userData);
glWeightPointerOffset = (glWeightPointerOffset_wrapper_proc_t) getProc("glWeightPointerOffset", userData);
glMatrixIndexPointerOffset = (glMatrixIndexPointerOffset_wrapper_proc_t) getProc("glMatrixIndexPointerOffset", userData);
glVertexPointerData = (glVertexPointerData_wrapper_proc_t) getProc("glVertexPointerData", userData);
glColorPointerData = (glColorPointerData_wrapper_proc_t) getProc("glColorPointerData", userData);
glNormalPointerData = (glNormalPointerData_wrapper_proc_t) getProc("glNormalPointerData", userData);
glTexCoordPointerData = (glTexCoordPointerData_wrapper_proc_t) getProc("glTexCoordPointerData", userData);
glPointSizePointerData = (glPointSizePointerData_wrapper_proc_t) getProc("glPointSizePointerData", userData);
glWeightPointerData = (glWeightPointerData_wrapper_proc_t) getProc("glWeightPointerData", userData);
glMatrixIndexPointerData = (glMatrixIndexPointerData_wrapper_proc_t) getProc("glMatrixIndexPointerData", userData);
glDrawElementsOffset = (glDrawElementsOffset_wrapper_proc_t) getProc("glDrawElementsOffset", userData);
glDrawElementsData = (glDrawElementsData_wrapper_proc_t) getProc("glDrawElementsData", userData);
glGetCompressedTextureFormats = (glGetCompressedTextureFormats_wrapper_proc_t) getProc("glGetCompressedTextureFormats", userData);
glFinishRoundTrip = (glFinishRoundTrip_wrapper_proc_t) getProc("glFinishRoundTrip", userData);
glBlendEquationSeparateOES = (glBlendEquationSeparateOES_wrapper_proc_t) getProc("glBlendEquationSeparateOES", userData);
glBlendFuncSeparateOES = (glBlendFuncSeparateOES_wrapper_proc_t) getProc("glBlendFuncSeparateOES", userData);
glBlendEquationOES = (glBlendEquationOES_wrapper_proc_t) getProc("glBlendEquationOES", userData);
glDrawTexsOES = (glDrawTexsOES_wrapper_proc_t) getProc("glDrawTexsOES", userData);
glDrawTexiOES = (glDrawTexiOES_wrapper_proc_t) getProc("glDrawTexiOES", userData);
glDrawTexxOES = (glDrawTexxOES_wrapper_proc_t) getProc("glDrawTexxOES", userData);
glDrawTexsvOES = (glDrawTexsvOES_wrapper_proc_t) getProc("glDrawTexsvOES", userData);
glDrawTexivOES = (glDrawTexivOES_wrapper_proc_t) getProc("glDrawTexivOES", userData);
glDrawTexxvOES = (glDrawTexxvOES_wrapper_proc_t) getProc("glDrawTexxvOES", userData);
glDrawTexfOES = (glDrawTexfOES_wrapper_proc_t) getProc("glDrawTexfOES", userData);
glDrawTexfvOES = (glDrawTexfvOES_wrapper_proc_t) getProc("glDrawTexfvOES", userData);
glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_wrapper_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_wrapper_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
glAlphaFuncxOES = (glAlphaFuncxOES_wrapper_proc_t) getProc("glAlphaFuncxOES", userData);
glClearColorxOES = (glClearColorxOES_wrapper_proc_t) getProc("glClearColorxOES", userData);
glClearDepthxOES = (glClearDepthxOES_wrapper_proc_t) getProc("glClearDepthxOES", userData);
glClipPlanexOES = (glClipPlanexOES_wrapper_proc_t) getProc("glClipPlanexOES", userData);
glClipPlanexIMG = (glClipPlanexIMG_wrapper_proc_t) getProc("glClipPlanexIMG", userData);
glColor4xOES = (glColor4xOES_wrapper_proc_t) getProc("glColor4xOES", userData);
glDepthRangexOES = (glDepthRangexOES_wrapper_proc_t) getProc("glDepthRangexOES", userData);
glFogxOES = (glFogxOES_wrapper_proc_t) getProc("glFogxOES", userData);
glFogxvOES = (glFogxvOES_wrapper_proc_t) getProc("glFogxvOES", userData);
glFrustumxOES = (glFrustumxOES_wrapper_proc_t) getProc("glFrustumxOES", userData);
glGetClipPlanexOES = (glGetClipPlanexOES_wrapper_proc_t) getProc("glGetClipPlanexOES", userData);
glGetClipPlanex = (glGetClipPlanex_wrapper_proc_t) getProc("glGetClipPlanex", userData);
glGetFixedvOES = (glGetFixedvOES_wrapper_proc_t) getProc("glGetFixedvOES", userData);
glGetLightxvOES = (glGetLightxvOES_wrapper_proc_t) getProc("glGetLightxvOES", userData);
glGetMaterialxvOES = (glGetMaterialxvOES_wrapper_proc_t) getProc("glGetMaterialxvOES", userData);
glGetTexEnvxvOES = (glGetTexEnvxvOES_wrapper_proc_t) getProc("glGetTexEnvxvOES", userData);
glGetTexParameterxvOES = (glGetTexParameterxvOES_wrapper_proc_t) getProc("glGetTexParameterxvOES", userData);
glLightModelxOES = (glLightModelxOES_wrapper_proc_t) getProc("glLightModelxOES", userData);
glLightModelxvOES = (glLightModelxvOES_wrapper_proc_t) getProc("glLightModelxvOES", userData);
glLightxOES = (glLightxOES_wrapper_proc_t) getProc("glLightxOES", userData);
glLightxvOES = (glLightxvOES_wrapper_proc_t) getProc("glLightxvOES", userData);
glLineWidthxOES = (glLineWidthxOES_wrapper_proc_t) getProc("glLineWidthxOES", userData);
glLoadMatrixxOES = (glLoadMatrixxOES_wrapper_proc_t) getProc("glLoadMatrixxOES", userData);
glMaterialxOES = (glMaterialxOES_wrapper_proc_t) getProc("glMaterialxOES", userData);
glMaterialxvOES = (glMaterialxvOES_wrapper_proc_t) getProc("glMaterialxvOES", userData);
glMultMatrixxOES = (glMultMatrixxOES_wrapper_proc_t) getProc("glMultMatrixxOES", userData);
glMultiTexCoord4xOES = (glMultiTexCoord4xOES_wrapper_proc_t) getProc("glMultiTexCoord4xOES", userData);
glNormal3xOES = (glNormal3xOES_wrapper_proc_t) getProc("glNormal3xOES", userData);
glOrthoxOES = (glOrthoxOES_wrapper_proc_t) getProc("glOrthoxOES", userData);
glPointParameterxOES = (glPointParameterxOES_wrapper_proc_t) getProc("glPointParameterxOES", userData);
glPointParameterxvOES = (glPointParameterxvOES_wrapper_proc_t) getProc("glPointParameterxvOES", userData);
glPointSizexOES = (glPointSizexOES_wrapper_proc_t) getProc("glPointSizexOES", userData);
glPolygonOffsetxOES = (glPolygonOffsetxOES_wrapper_proc_t) getProc("glPolygonOffsetxOES", userData);
glRotatexOES = (glRotatexOES_wrapper_proc_t) getProc("glRotatexOES", userData);
glSampleCoveragexOES = (glSampleCoveragexOES_wrapper_proc_t) getProc("glSampleCoveragexOES", userData);
glScalexOES = (glScalexOES_wrapper_proc_t) getProc("glScalexOES", userData);
glTexEnvxOES = (glTexEnvxOES_wrapper_proc_t) getProc("glTexEnvxOES", userData);
glTexEnvxvOES = (glTexEnvxvOES_wrapper_proc_t) getProc("glTexEnvxvOES", userData);
glTexParameterxOES = (glTexParameterxOES_wrapper_proc_t) getProc("glTexParameterxOES", userData);
glTexParameterxvOES = (glTexParameterxvOES_wrapper_proc_t) getProc("glTexParameterxvOES", userData);
glTranslatexOES = (glTranslatexOES_wrapper_proc_t) getProc("glTranslatexOES", userData);
glIsRenderbufferOES = (glIsRenderbufferOES_wrapper_proc_t) getProc("glIsRenderbufferOES", userData);
glBindRenderbufferOES = (glBindRenderbufferOES_wrapper_proc_t) getProc("glBindRenderbufferOES", userData);
glDeleteRenderbuffersOES = (glDeleteRenderbuffersOES_wrapper_proc_t) getProc("glDeleteRenderbuffersOES", userData);
glGenRenderbuffersOES = (glGenRenderbuffersOES_wrapper_proc_t) getProc("glGenRenderbuffersOES", userData);
glRenderbufferStorageOES = (glRenderbufferStorageOES_wrapper_proc_t) getProc("glRenderbufferStorageOES", userData);
glGetRenderbufferParameterivOES = (glGetRenderbufferParameterivOES_wrapper_proc_t) getProc("glGetRenderbufferParameterivOES", userData);
glIsFramebufferOES = (glIsFramebufferOES_wrapper_proc_t) getProc("glIsFramebufferOES", userData);
glBindFramebufferOES = (glBindFramebufferOES_wrapper_proc_t) getProc("glBindFramebufferOES", userData);
glDeleteFramebuffersOES = (glDeleteFramebuffersOES_wrapper_proc_t) getProc("glDeleteFramebuffersOES", userData);
glGenFramebuffersOES = (glGenFramebuffersOES_wrapper_proc_t) getProc("glGenFramebuffersOES", userData);
glCheckFramebufferStatusOES = (glCheckFramebufferStatusOES_wrapper_proc_t) getProc("glCheckFramebufferStatusOES", userData);
glFramebufferRenderbufferOES = (glFramebufferRenderbufferOES_wrapper_proc_t) getProc("glFramebufferRenderbufferOES", userData);
glFramebufferTexture2DOES = (glFramebufferTexture2DOES_wrapper_proc_t) getProc("glFramebufferTexture2DOES", userData);
glGetFramebufferAttachmentParameterivOES = (glGetFramebufferAttachmentParameterivOES_wrapper_proc_t) getProc("glGetFramebufferAttachmentParameterivOES", userData);
glGenerateMipmapOES = (glGenerateMipmapOES_wrapper_proc_t) getProc("glGenerateMipmapOES", userData);
glMapBufferOES = (glMapBufferOES_wrapper_proc_t) getProc("glMapBufferOES", userData);
glUnmapBufferOES = (glUnmapBufferOES_wrapper_proc_t) getProc("glUnmapBufferOES", userData);
glGetBufferPointervOES = (glGetBufferPointervOES_wrapper_proc_t) getProc("glGetBufferPointervOES", userData);
glCurrentPaletteMatrixOES = (glCurrentPaletteMatrixOES_wrapper_proc_t) getProc("glCurrentPaletteMatrixOES", userData);
glLoadPaletteFromModelViewMatrixOES = (glLoadPaletteFromModelViewMatrixOES_wrapper_proc_t) getProc("glLoadPaletteFromModelViewMatrixOES", userData);
glMatrixIndexPointerOES = (glMatrixIndexPointerOES_wrapper_proc_t) getProc("glMatrixIndexPointerOES", userData);
glWeightPointerOES = (glWeightPointerOES_wrapper_proc_t) getProc("glWeightPointerOES", userData);
glQueryMatrixxOES = (glQueryMatrixxOES_wrapper_proc_t) getProc("glQueryMatrixxOES", userData);
glDepthRangefOES = (glDepthRangefOES_wrapper_proc_t) getProc("glDepthRangefOES", userData);
glFrustumfOES = (glFrustumfOES_wrapper_proc_t) getProc("glFrustumfOES", userData);
glOrthofOES = (glOrthofOES_wrapper_proc_t) getProc("glOrthofOES", userData);
glClipPlanefOES = (glClipPlanefOES_wrapper_proc_t) getProc("glClipPlanefOES", userData);
glClipPlanefIMG = (glClipPlanefIMG_wrapper_proc_t) getProc("glClipPlanefIMG", userData);
glGetClipPlanefOES = (glGetClipPlanefOES_wrapper_proc_t) getProc("glGetClipPlanefOES", userData);
glClearDepthfOES = (glClearDepthfOES_wrapper_proc_t) getProc("glClearDepthfOES", userData);
glTexGenfOES = (glTexGenfOES_wrapper_proc_t) getProc("glTexGenfOES", userData);
glTexGenfvOES = (glTexGenfvOES_wrapper_proc_t) getProc("glTexGenfvOES", userData);
glTexGeniOES = (glTexGeniOES_wrapper_proc_t) getProc("glTexGeniOES", userData);
glTexGenivOES = (glTexGenivOES_wrapper_proc_t) getProc("glTexGenivOES", userData);
glTexGenxOES = (glTexGenxOES_wrapper_proc_t) getProc("glTexGenxOES", userData);
glTexGenxvOES = (glTexGenxvOES_wrapper_proc_t) getProc("glTexGenxvOES", userData);
glGetTexGenfvOES = (glGetTexGenfvOES_wrapper_proc_t) getProc("glGetTexGenfvOES", userData);
glGetTexGenivOES = (glGetTexGenivOES_wrapper_proc_t) getProc("glGetTexGenivOES", userData);
glGetTexGenxvOES = (glGetTexGenxvOES_wrapper_proc_t) getProc("glGetTexGenxvOES", userData);
glBindVertexArrayOES = (glBindVertexArrayOES_wrapper_proc_t) getProc("glBindVertexArrayOES", userData);
glDeleteVertexArraysOES = (glDeleteVertexArraysOES_wrapper_proc_t) getProc("glDeleteVertexArraysOES", userData);
glGenVertexArraysOES = (glGenVertexArraysOES_wrapper_proc_t) getProc("glGenVertexArraysOES", userData);
glIsVertexArrayOES = (glIsVertexArrayOES_wrapper_proc_t) getProc("glIsVertexArrayOES", userData);
glDiscardFramebufferEXT = (glDiscardFramebufferEXT_wrapper_proc_t) getProc("glDiscardFramebufferEXT", userData);
glMultiDrawArraysEXT = (glMultiDrawArraysEXT_wrapper_proc_t) getProc("glMultiDrawArraysEXT", userData);
glMultiDrawElementsEXT = (glMultiDrawElementsEXT_wrapper_proc_t) getProc("glMultiDrawElementsEXT", userData);
glMultiDrawArraysSUN = (glMultiDrawArraysSUN_wrapper_proc_t) getProc("glMultiDrawArraysSUN", userData);
glMultiDrawElementsSUN = (glMultiDrawElementsSUN_wrapper_proc_t) getProc("glMultiDrawElementsSUN", userData);
glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_wrapper_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_wrapper_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
glDeleteFencesNV = (glDeleteFencesNV_wrapper_proc_t) getProc("glDeleteFencesNV", userData);
glGenFencesNV = (glGenFencesNV_wrapper_proc_t) getProc("glGenFencesNV", userData);
glIsFenceNV = (glIsFenceNV_wrapper_proc_t) getProc("glIsFenceNV", userData);
glTestFenceNV = (glTestFenceNV_wrapper_proc_t) getProc("glTestFenceNV", userData);
glGetFenceivNV = (glGetFenceivNV_wrapper_proc_t) getProc("glGetFenceivNV", userData);
glFinishFenceNV = (glFinishFenceNV_wrapper_proc_t) getProc("glFinishFenceNV", userData);
glSetFenceNV = (glSetFenceNV_wrapper_proc_t) getProc("glSetFenceNV", userData);
glGetDriverControlsQCOM = (glGetDriverControlsQCOM_wrapper_proc_t) getProc("glGetDriverControlsQCOM", userData);
glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_wrapper_proc_t) getProc("glGetDriverControlStringQCOM", userData);
glEnableDriverControlQCOM = (glEnableDriverControlQCOM_wrapper_proc_t) getProc("glEnableDriverControlQCOM", userData);
glDisableDriverControlQCOM = (glDisableDriverControlQCOM_wrapper_proc_t) getProc("glDisableDriverControlQCOM", userData);
glExtGetTexturesQCOM = (glExtGetTexturesQCOM_wrapper_proc_t) getProc("glExtGetTexturesQCOM", userData);
glExtGetBuffersQCOM = (glExtGetBuffersQCOM_wrapper_proc_t) getProc("glExtGetBuffersQCOM", userData);
glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_wrapper_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_wrapper_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_wrapper_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_wrapper_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_wrapper_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_wrapper_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
glExtGetShadersQCOM = (glExtGetShadersQCOM_wrapper_proc_t) getProc("glExtGetShadersQCOM", userData);
glExtGetProgramsQCOM = (glExtGetProgramsQCOM_wrapper_proc_t) getProc("glExtGetProgramsQCOM", userData);
glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_wrapper_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_wrapper_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
glStartTilingQCOM = (glStartTilingQCOM_wrapper_proc_t) getProc("glStartTilingQCOM", userData);
glEndTilingQCOM = (glEndTilingQCOM_wrapper_proc_t) getProc("glEndTilingQCOM", userData);
return 0;
}