commit | 909a53df588198de86e512c740e73f58e1446e98 | [log] [tgz] |
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author | Greg Hartman <ghartman@google.com> | Mon Jul 23 17:33:00 2018 -0700 |
committer | Greg Hartman <ghartman@google.com> | Thu Jul 26 09:09:36 2018 -0700 |
tree | 4435af7869fc7b64eb645ec054c435e4b9e2887c | |
parent | cef10fc60fd5bf6e611fe71a45fa73decd2b573f [diff] |
Use a single mutex and move the library to a separate directory Newer versions of Android dropped egl.conf, so we can't use it to specify which library to load. We handle this by moving SwiftShader to a different directory and leaving the locking wrappers in /vendor/lib/egl BUG: 77218110 Change-Id: I3713e448cb5b6fb109c4537814cbe87cda0f728b Test: Boots, can unlock