blob: f8ae96e317db22fa4431681e505636cff9b4ddd2 [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "egl_wrapper_context.h"
#undef GET_CONTEXT
#include <dlfcn.h>
egl_wrapper_context_t* (*getEGLContext)(void) = NULL;
static egl_wrapper_context_t g_egl_wrapper_context;
static egl_wrapper_context_t *egl(void) {
return &g_egl_wrapper_context;
}
void egl_wrapper_context_t::setContextAccessor(egl_wrapper_context_t* (*f)(void)) {
getEGLContext = f;
}
std::mutex g_context_mutex;
static void *getProc(const char *name, void *userData) {
return dlsym(userData, name);
}
__attribute__((constructor)) void setup() {
void *egl_handle = dlopen("/vendor/lib/gl_impl/swiftshader/libEGL_swiftshader.so", RTLD_NOW);
g_egl_wrapper_context.initDispatchByName(getProc, egl_handle);
g_egl_wrapper_context.setContextAccessor(egl);
}