Fix glActiveTexture invalid parameter bug

The parameter texture must be one of GL_TEXTUREi, where i
ranges from zero to the value of GL_MAX_COMBINED_TEXTURE_
IMAGE_UNITS minus one.

Change-Id: I98e0801eb25ebb449615cf0bb4ff6244f6ac9a0f
Signed-off-by: Tina Zhang <tina.zhang@intel.com>
8 files changed