| /* |
| Copyright (C) 1996-1997 Id Software, Inc. |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License |
| as published by the Free Software Foundation; either version 2 |
| of the License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. |
| |
| See the GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
| |
| */ |
| // world.h |
| |
| typedef struct |
| { |
| vec3_t normal; |
| float dist; |
| } plane_t; |
| |
| typedef struct |
| { |
| qboolean allsolid; // if true, plane is not valid |
| qboolean startsolid; // if true, the initial point was in a solid area |
| qboolean inopen, inwater; |
| float fraction; // time completed, 1.0 = didn't hit anything |
| vec3_t endpos; // final position |
| plane_t plane; // surface normal at impact |
| edict_t *ent; // entity the surface is on |
| } trace_t; |
| |
| |
| #define MOVE_NORMAL 0 |
| #define MOVE_NOMONSTERS 1 |
| #define MOVE_MISSILE 2 |
| |
| |
| void SV_ClearWorld (void); |
| // called after the world model has been loaded, before linking any entities |
| |
| void SV_UnlinkEdict (edict_t *ent); |
| // call before removing an entity, and before trying to move one, |
| // so it doesn't clip against itself |
| // flags ent->v.modified |
| |
| void SV_LinkEdict (edict_t *ent, qboolean touch_triggers); |
| // Needs to be called any time an entity changes origin, mins, maxs, or solid |
| // flags ent->v.modified |
| // sets ent->v.absmin and ent->v.absmax |
| // if touchtriggers, calls prog functions for the intersected triggers |
| |
| int SV_PointContents (vec3_t p); |
| int SV_TruePointContents (vec3_t p); |
| // returns the CONTENTS_* value from the world at the given point. |
| // does not check any entities at all |
| // the non-true version remaps the water current contents to content_water |
| |
| edict_t *SV_TestEntityPosition (edict_t *ent); |
| |
| trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); |
| // mins and maxs are reletive |
| |
| // if the entire move stays in a solid volume, trace.allsolid will be set |
| |
| // if the starting point is in a solid, it will be allowed to move out |
| // to an open area |
| |
| // nomonsters is used for line of sight or edge testing, where mosnters |
| // shouldn't be considered solid objects |
| |
| // passedict is explicitly excluded from clipping checks (normally NULL) |