tag | 72982747d9dc66b6f74ff8a5fe6ac0ecaad37e2c | |
---|---|---|
tagger | The Android Open Source Project <initial-contribution@android.com> | Fri Jan 28 21:11:52 2022 -0800 |
object | c3591d594b536c251daea5e6ed3c5a063013b837 |
Android Mainline 12.0.0 Release 22 (7927206,com.google.android.art)
commit | c3591d594b536c251daea5e6ed3c5a063013b837 | [log] [tgz] |
---|---|---|
author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Sep 01 00:18:19 2021 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Wed Sep 01 00:18:19 2021 +0000 |
tree | f3bd96d28730606f07881413f470f8fcb15c2e5b | |
parent | 0ac9c049970a46d60b586a96425a686e7b4bae7f [diff] | |
parent | fe01a7939aeab0bdea715f63f7f61d6ad9bb548b [diff] |
Snap for 7692221 from fe01a7939aeab0bdea715f63f7f61d6ad9bb548b to mainline-art-release Change-Id: I291abd0e2453ea731ff45f5ef22b8a85be3fa33c
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.