tag | 57e712d811a512a2f8b949e161609b704059de1a | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Wed Mar 27 11:13:18 2024 -0700 |
object | 85519d5e24a6140bad35d15427278a4820246c1c |
aml_sdk_341510000 (11267852,com.google.android.go.sdkext,com.google.android.sdkext)
commit | 85519d5e24a6140bad35d15427278a4820246c1c | [log] [tgz] |
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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Fri Jul 07 05:16:03 2023 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Fri Jul 07 05:16:03 2023 +0000 |
tree | e1306c4f7c9f066598917260b8bec88e5c102a77 | |
parent | 761e8bd3616df4b26777385b62b51d2ea9ae8f7e [diff] | |
parent | e72d0b88c6b4dacf2789f39b418e95829a8f9145 [diff] |
Snap for 10453563 from e72d0b88c6b4dacf2789f39b418e95829a8f9145 to mainline-sdkext-release Change-Id: I905480a45936f2cb60f87ebe291f5f2458bf6c8e
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/testcases/sl4a/arm64/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.