tag | f7e49f4cd24518f1809c4f777784a2b41c638c7c | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Wed Nov 01 15:17:30 2023 -0700 |
object | 6ba6b266fa203ba28f27a0ec7eae72fda0339ff3 |
aml_ads_341027030 (10776190,com.google.android.adservices,com.google.android.go.adservices)
commit | 6ba6b266fa203ba28f27a0ec7eae72fda0339ff3 | [log] [tgz] |
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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Fri Jul 07 04:46:41 2023 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Fri Jul 07 04:46:41 2023 +0000 |
tree | e1306c4f7c9f066598917260b8bec88e5c102a77 | |
parent | e2de901e1e79d2c5dec427f14babba91d5370f09 [diff] | |
parent | e72d0b88c6b4dacf2789f39b418e95829a8f9145 [diff] |
Snap for 10453563 from e72d0b88c6b4dacf2789f39b418e95829a8f9145 to mainline-adservices-release Change-Id: Ie5383a350d32e4d5b93e960c708b798aeceff2a1
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/testcases/sl4a/arm64/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.