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android
/
platform
/
external
/
mesa3d
/
75d4dfa13601a92bc5dbc62b054f1c130213e7ca
/
.
/
src
/
glsl
/
tests
/
attribute-11.glsl
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#version 130
/* FAIL - attribute cannot have array type in GLSL 1.30 */
attribute vec4 i
[
10
];
void
main
()
{
gl_Position
=
vec4
(
1.0
);
}