#extension GL_ARB_texture_rectangle : enable | |
vec4 texture2DRect(sampler2DRect sampler, vec2 coord); | |
vec4 texture2DRectProj(sampler2DRect sampler, vec3 coord); | |
vec4 texture2DRectProj(sampler2DRect sampler, vec4 coord); | |
vec4 shadow2DRect(sampler2DRectShadow sampler, vec3 coord); | |
vec4 shadow2DRectProj(sampler2DRectShadow sampler, vec4 coord); |