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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2011 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2011 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2011 Mateusz Loskot, London, UK.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// Custom pointer-to-point example
#include <iostream>
#include <boost/foreach.hpp>
#include <boost/geometry/geometry.hpp>
#include <boost/geometry/geometries/register/ring.hpp>
BOOST_GEOMETRY_REGISTER_RING_TEMPLATED(std::vector)
// Sample point, having x/y
struct my_point
{
my_point(double a = 0, double b = 0)
: x(a), y(b)
{}
double x,y;
};
namespace boost { namespace geometry { namespace traits {
template<> struct tag<my_point*>
{ typedef point_tag type; };
template<> struct coordinate_type<my_point*>
{ typedef double type; };
template<> struct coordinate_system<my_point*>
{ typedef cs::cartesian type; };
template<> struct dimension<my_point*> : boost::mpl::int_<2> {};
template<>
struct access<my_point*, 0>
{
static double get(my_point const* p)
{
return p->x;
}
static void set(my_point* p, double const& value)
{
p->x = value;
}
};
template<>
struct access<my_point*, 1>
{
static double get(my_point const* p)
{
return p->y;
}
static void set(my_point* p, double const& value)
{
p->y = value;
}
};
}}} // namespace boost::geometry::traits
int main()
{
typedef std::vector<my_point*> ring_type;
ring_type a, b;
a.push_back(new my_point(0, 1));
a.push_back(new my_point(2, 5));
a.push_back(new my_point(5, 3));
a.push_back(new my_point(0, 1));
b.push_back(new my_point(3, 0));
b.push_back(new my_point(0, 3));
b.push_back(new my_point(4, 5));
b.push_back(new my_point(3, 0));
double aa = boost::geometry::area(a);
double ab = boost::geometry::area(b);
std::cout << "a: " << aa << std::endl;
std::cout << "b: " << ab << std::endl;
// This will NOT work because would need dynamicly allocating memory for point* in algorithms:
//std::vector<ring_type> unioned;
//boost::geometry::union<ring_type>(a, b, unioned);
/* This once worked, using pointers, but has to be fixed or deprecated
typedef boost::geometry::model::ring<boost::geometry::model::d2::point_xy<double> > ring_2d;
std::vector<ring_2d> unioned;
std::vector<ring_2d> intersected;
boost::geometry::intersection(a, b, intersected);
boost::geometry::union_(a, b, unioned);
double ai = 0, au = 0;
BOOST_FOREACH(ring_2d const& ring, intersected)
{
ai += boost::geometry::area(ring);
}
BOOST_FOREACH(ring_2d const& ring, unioned)
{
au += boost::geometry::area(ring);
}
std::cout << "a: " << aa << std::endl;
std::cout << "b: " << ab << std::endl;
std::cout << "a & b: " << ai << std::endl;
std::cout << "a | b: " << au << std::endl;
std::cout << "a + b - (a & b): " << (aa + ab - ai) << std::endl;
*/
// free
BOOST_FOREACH(my_point* p, a)
{
delete p;
}
BOOST_FOREACH(my_point* p, b)
{
delete p;
}
return 0;
}