| // Boost.Geometry (aka GGL, Generic Geometry Library) |
| // QuickBook Example |
| |
| // Copyright (c) 2011 Barend Gehrels, Amsterdam, the Netherlands. |
| |
| // Use, modification and distribution is subject to the Boost Software License, |
| // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
| // http://www.boost.org/LICENSE_1_0.txt) |
| |
| //[assign_2d_point |
| //` Shows the usage of assign to set point coordinates, and, besides that, shows how you can initialize ttmath points with high precision |
| |
| #include <iostream> |
| #include <iomanip> |
| |
| #include <boost/geometry.hpp> |
| #include <boost/geometry/geometries/point_xy.hpp> |
| |
| #if defined(HAVE_TTMATH) |
| # include <boost/geometry/extensions/contrib/ttmath_stub.hpp> |
| #endif |
| |
| |
| int main() |
| { |
| using boost::geometry::assign_values; |
| |
| |
| boost::geometry::model::d2::point_xy<double> p1; |
| assign_values(p1, 1.2345, 2.3456); |
| |
| #if defined(HAVE_TTMATH) |
| boost::geometry::model::d2::point_xy<ttmath::Big<1,4> > p2; |
| assign_values(p2, "1.2345", "2.3456"); /*< It is possible to assign coordinates with other types than the coordinate type. |
| For ttmath, you can e.g. conveniently use strings. The advantage is that it then has higher precision, because |
| if doubles are used for assignments the double-precision is used. |
| >*/ |
| #endif |
| |
| std::cout |
| << std::setprecision(20) |
| << boost::geometry::dsv(p1) << std::endl |
| #if defined(HAVE_TTMATH) |
| << boost::geometry::dsv(p2) << std::endl |
| #endif |
| ; |
| |
| return 0; |
| } |
| |
| //] |
| |
| |
| //[assign_2d_point_output |
| /*` |
| Output: |
| [pre |
| (1.2344999999999999, 2.3456000000000001) |
| (1.2345, 2.3456) |
| ] |
| */ |
| //] |