| // Boost.Geometry (aka GGL, Generic Geometry Library) |
| |
| // Copyright (c) 2007-2011 Barend Gehrels, Amsterdam, the Netherlands. |
| |
| // Use, modification and distribution is subject to the Boost Software License, |
| // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
| // http://www.boost.org/LICENSE_1_0.txt) |
| |
| #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP |
| #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP |
| |
| #include <deque> |
| #include <map> |
| |
| #include <boost/range.hpp> |
| #include <boost/mpl/assert.hpp> |
| |
| |
| #include <boost/geometry/algorithms/detail/overlay/calculate_distance_policy.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/enrich_intersection_points.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/enrichment_info.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/get_turns.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/overlay_type.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/traverse.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/traversal_info.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/turn_info.hpp> |
| |
| #include <boost/geometry/algorithms/detail/has_self_intersections.hpp> |
| |
| |
| #include <boost/geometry/algorithms/num_points.hpp> |
| #include <boost/geometry/algorithms/reverse.hpp> |
| |
| #include <boost/geometry/algorithms/detail/overlay/add_rings.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/assign_parents.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/ring_properties.hpp> |
| #include <boost/geometry/algorithms/detail/overlay/select_rings.hpp> |
| |
| |
| #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE |
| # include <boost/geometry/util/write_dsv.hpp> |
| #endif |
| |
| |
| namespace boost { namespace geometry |
| { |
| |
| |
| #ifndef DOXYGEN_NO_DETAIL |
| namespace detail { namespace overlay |
| { |
| |
| // Skip for assemble process |
| template <typename TurnInfo> |
| inline bool skip(TurnInfo const& turn_info) |
| { |
| return (turn_info.discarded || turn_info.both(operation_union)) |
| && ! turn_info.any_blocked() |
| && ! turn_info.both(operation_intersection) |
| ; |
| } |
| |
| |
| template <typename TurnPoints, typename Map> |
| inline void map_turns(Map& map, TurnPoints const& turn_points) |
| { |
| typedef typename boost::range_value<TurnPoints>::type turn_point_type; |
| typedef typename turn_point_type::container_type container_type; |
| |
| int index = 0; |
| for (typename boost::range_iterator<TurnPoints const>::type |
| it = boost::begin(turn_points); |
| it != boost::end(turn_points); |
| ++it, ++index) |
| { |
| if (! skip(*it)) |
| { |
| int op_index = 0; |
| for (typename boost::range_iterator<container_type const>::type |
| op_it = boost::begin(it->operations); |
| op_it != boost::end(it->operations); |
| ++op_it, ++op_index) |
| { |
| ring_identifier ring_id |
| ( |
| op_it->seg_id.source_index, |
| op_it->seg_id.multi_index, |
| op_it->seg_id.ring_index |
| ); |
| map[ring_id]++; |
| } |
| } |
| } |
| } |
| |
| |
| template |
| < |
| typename GeometryOut, overlay_type Direction, bool ReverseOut, |
| typename Geometry1, typename Geometry2, |
| typename OutputIterator |
| > |
| inline OutputIterator return_if_one_input_is_empty(Geometry1 const& geometry1, |
| Geometry2 const& geometry2, |
| OutputIterator out) |
| { |
| typedef std::deque |
| < |
| typename geometry::ring_type<GeometryOut>::type |
| > ring_container_type; |
| |
| typedef ring_properties<typename geometry::point_type<Geometry1>::type> properties; |
| |
| // Union: return either of them |
| // Intersection: return nothing |
| // Difference: return first of them |
| if (Direction == overlay_intersection |
| || (Direction == overlay_difference |
| && geometry::num_points(geometry1) == 0)) |
| { |
| return out; |
| } |
| |
| std::map<ring_identifier, int> empty; |
| std::map<ring_identifier, properties> all_of_one_of_them; |
| |
| select_rings<Direction>(geometry1, geometry2, empty, all_of_one_of_them); |
| ring_container_type rings; |
| assign_parents(geometry1, geometry2, rings, all_of_one_of_them); |
| return add_rings<GeometryOut>(all_of_one_of_them, geometry1, geometry2, rings, out); |
| } |
| |
| |
| template |
| < |
| typename Geometry1, typename Geometry2, |
| bool Reverse1, bool Reverse2, bool ReverseOut, |
| typename OutputIterator, typename GeometryOut, |
| overlay_type Direction, |
| typename Strategy |
| > |
| struct overlay |
| { |
| static inline OutputIterator apply( |
| Geometry1 const& geometry1, Geometry2 const& geometry2, |
| OutputIterator out, |
| Strategy const& ) |
| { |
| if (geometry::num_points(geometry1) == 0 && geometry::num_points(geometry2) == 0) |
| { |
| return out; |
| } |
| |
| typedef typename geometry::point_type<GeometryOut>::type point_type; |
| typedef detail::overlay::traversal_turn_info<point_type> turn_info; |
| typedef std::deque<turn_info> container_type; |
| |
| typedef std::deque |
| < |
| typename geometry::ring_type<GeometryOut>::type |
| > ring_container_type; |
| |
| if (geometry::num_points(geometry1) == 0 |
| || geometry::num_points(geometry2) == 0) |
| { |
| return return_if_one_input_is_empty |
| < |
| GeometryOut, Direction, ReverseOut |
| >(geometry1, geometry2, out); |
| } |
| |
| has_self_intersections(geometry1); |
| has_self_intersections(geometry2); |
| |
| container_type turn_points; |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| boost::timer timer; |
| #endif |
| |
| #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE |
| std::cout << "get turns" << std::endl; |
| #endif |
| detail::get_turns::no_interrupt_policy policy; |
| geometry::get_turns |
| < |
| Reverse1, Reverse2, |
| detail::overlay::calculate_distance_policy |
| >(geometry1, geometry2, turn_points, policy); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "get_turns: " << timer.elapsed() << std::endl; |
| #endif |
| |
| #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE |
| std::cout << "enrich" << std::endl; |
| #endif |
| typename Strategy::side_strategy_type side_strategy; |
| geometry::enrich_intersection_points<Reverse1, Reverse2>(turn_points, |
| Direction == overlay_union |
| ? geometry::detail::overlay::operation_union |
| : geometry::detail::overlay::operation_intersection, |
| geometry1, geometry2, |
| side_strategy); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "enrich_intersection_points: " << timer.elapsed() << std::endl; |
| #endif |
| |
| |
| #ifdef BOOST_GEOMETRY_DEBUG_ASSEMBLE |
| std::cout << "traverse" << std::endl; |
| #endif |
| // Traverse through intersection/turn points and create rings of them. |
| // Note that these rings are always in clockwise order, even in CCW polygons, |
| // and are marked as "to be reversed" below |
| ring_container_type rings; |
| geometry::traverse<Reverse1, Reverse2>(geometry1, geometry2, |
| Direction == overlay_union |
| ? geometry::detail::overlay::operation_union |
| : geometry::detail::overlay::operation_intersection, |
| turn_points, rings); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "traverse: " << timer.elapsed() << std::endl; |
| #endif |
| |
| |
| std::map<ring_identifier, int> map; |
| map_turns(map, turn_points); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "map_turns: " << timer.elapsed() << std::endl; |
| #endif |
| |
| typedef ring_properties<typename geometry::point_type<Geometry1>::type> properties; |
| |
| std::map<ring_identifier, properties> selected; |
| select_rings<Direction>(geometry1, geometry2, map, selected); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "select_rings: " << timer.elapsed() << std::endl; |
| #endif |
| |
| |
| // Add rings created during traversal |
| { |
| ring_identifier id(2, 0, -1); |
| for (typename boost::range_iterator<ring_container_type>::type |
| it = boost::begin(rings); |
| it != boost::end(rings); |
| ++it) |
| { |
| selected[id] = properties(*it); |
| selected[id].reversed = ReverseOut; |
| id.multi_index++; |
| } |
| } |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "add traversal rings: " << timer.elapsed() << std::endl; |
| #endif |
| |
| |
| assign_parents(geometry1, geometry2, rings, selected); |
| |
| #ifdef BOOST_GEOMETRY_TIME_OVERLAY |
| std::cout << "assign_parents: " << timer.elapsed() << std::endl; |
| #endif |
| |
| return add_rings<GeometryOut>(selected, geometry1, geometry2, rings, out); |
| } |
| }; |
| |
| |
| // Metafunction helper for intersection and union |
| template <order_selector Selector, bool Reverse = false> |
| struct do_reverse {}; |
| |
| template <> |
| struct do_reverse<clockwise, false> : boost::false_type {}; |
| |
| template <> |
| struct do_reverse<clockwise, true> : boost::true_type {}; |
| |
| template <> |
| struct do_reverse<counterclockwise, false> : boost::true_type {}; |
| |
| template <> |
| struct do_reverse<counterclockwise, true> : boost::false_type {}; |
| |
| |
| |
| }} // namespace detail::overlay |
| #endif // DOXYGEN_NO_DETAIL |
| |
| |
| }} // namespace boost::geometry |
| |
| |
| #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_OVERLAY_OVERLAY_HPP |