| [/============================================================================ |
| Boost.Geometry (aka GGL, Generic Geometry Library) |
| |
| Copyright (c) 2009-2011 Barend Gehrels, Amsterdam, the Netherlands. |
| Copyright (c) 2009-2011 Mateusz Loskot, London, UK. |
| Copyright (c) 2009-2011 Bruno Lalande, Paris, France. |
| |
| Use, modification and distribution is subject to the Boost Software License, |
| Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
| http://www.boost.org/LICENSE_1_0.txt) |
| =============================================================================/] |
| |
| [include generated/within_status.qbk] |
| |
| [heading Notes] |
| If a point is located exactly on the border of a geometry, the result depends on the strategy. |
| The default strategy ([link geometry.reference.strategies.strategy_within_winding Winding (coordinate system agnostic)]) |
| returns false in that case. |
| |
| If a polygon has a reverse oriented (e.g. counterclockwise for a clockwise typed polygon), the result also depends on the strategy. |
| The default strategy returns still true if a point is completely within the reversed polygon. There is a specific strategy which returns false in this case. |
| |
| [heading Complexity] |
| Linear |
| |