commit | 82bb134956ce52a4c909ee5d28aaa072aa300e7c | [log] [tgz] |
---|---|---|
author | android-build-team Robot <android-build-team-robot@google.com> | Mon Nov 11 21:25:34 2019 +0000 |
committer | android-build-team Robot <android-build-team-robot@google.com> | Mon Nov 11 21:25:34 2019 +0000 |
tree | c06164ba4b4fd1575418a2d3afe3b2f95bd498af | |
parent | 9a5267262aad43211582fed3ac3b434d15362c4b [diff] | |
parent | 7d706b18f7b78fcd7155377c8a5ccda71d4bff95 [diff] |
Snap for 6001391 from 7d706b18f7b78fcd7155377c8a5ccda71d4bff95 to qt-aml-tzdata-release Change-Id: I4f405eed0b9fa0281c4eda5072ac5d31acb805dc
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.