tag | 38f503b9630554adecba38f496d01449be4ff671 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Thu Apr 15 12:10:59 2021 -0700 |
object | 12343575392655657010d925d4ce772cd3c6bc4f |
Platform Tools Release 31.0.2 (7242960)
commit | 12343575392655657010d925d4ce772cd3c6bc4f | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Mon Mar 29 20:36:08 2021 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Mon Mar 29 20:36:08 2021 +0000 |
tree | b4d0d0b28579b9060f1e63bb48bf2df2c1273611 | |
parent | 1c534e9a6e9eba6b6112d8ae1a4026e9fb577513 [diff] | |
parent | 2aa510c27b529618d580a7e15f9b4a4587c411a3 [diff] |
Snap for 7242881 from 2aa510c27b529618d580a7e15f9b4a4587c411a3 to sdk-release Change-Id: Id7340aac8bd2a909e51282a9f2d45f6cfb4335aa
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.