tag | 79e29ee86cdb11eae7763a3c3af9b5402d1464f0 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Fri Jun 19 16:30:33 2020 -0700 |
object | 9dc98d361e5b678b3ed0aa1437fe3d779712e580 |
Platform Tools Release 30.0.3 (6597393)
commit | 9dc98d361e5b678b3ed0aa1437fe3d779712e580 | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Wed May 27 20:50:36 2020 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Wed May 27 20:50:36 2020 +0000 |
tree | 96f629c3891c24f19c0479fedd0f75deb544564e | |
parent | 4dff8b7835efa5c7bb0fd5648e70a89cebca4378 [diff] | |
parent | 709f28242eacdb5b0dafd40b3320e981ad2f5a99 [diff] |
Snap for 6533464 from 709f28242eacdb5b0dafd40b3320e981ad2f5a99 to sdk-release Change-Id: I35073e6965063192b8e5f979afb9a7984d92fd89
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.