tag | 8b0f52cebe3573b25465927c32cce6c87c54502b | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Jun 08 14:18:28 2020 -0700 |
object | 4dff8b7835efa5c7bb0fd5648e70a89cebca4378 |
Platform Tools Release 30.0.1 (6435776)
commit | 4dff8b7835efa5c7bb0fd5648e70a89cebca4378 | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Mon Apr 27 21:49:46 2020 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Mon Apr 27 21:49:46 2020 +0000 |
tree | 26c2232f8dbd11357a7167e5056f2b611d324a80 | |
parent | 5147a10cc02c8d8e551d8e8b1e4dd1349b6ae691 [diff] | |
parent | ec5085e613aefc6f3e4037823bd67d9caed804f0 [diff] |
Snap for 6435660 from ec5085e613aefc6f3e4037823bd67d9caed804f0 to sdk-release Change-Id: I6422ef4d826857ac71665e5326d02cac7ea47599
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.