tag | 4af42795921214f7670310277a7f7f85960e9672 | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Mon Mar 02 16:28:02 2020 -0800 |
object | 4c79cc7d2334fb915c18345ea84e903cd6547e2a |
Platform Tools Release 29.0.6 (6198805)
commit | 4c79cc7d2334fb915c18345ea84e903cd6547e2a | [log] [tgz] |
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author | android-build-prod (mdb) <android-build-team-robot@google.com> | Tue Feb 11 20:18:37 2020 +0000 |
committer | android-build-prod (mdb) <android-build-team-robot@google.com> | Tue Feb 11 20:18:37 2020 +0000 |
tree | b4a4187ad4f4e14cff184dbd08c8bcfcd35e5340 | |
parent | 5998db0118d7f5855dbc2a0480317d31139d094f [diff] | |
parent | f0e6d47072e7b5714f23b97473afb03e61a2ee8b [diff] |
Snap for 6198741 from f0e6d47072e7b5714f23b97473afb03e61a2ee8b to sdk-release Change-Id: Ia0c9276f1a11fb55c4513eaa2956d407fe2b57ec
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.